To test out the changes to the Space Plane, I went ahead and started up a game with them. Diff 7/7, all minor factions on except the fallen spire storyline, random AI. I also decided to experiment with the Lattice map type.
Took me several maps to find the space plane and my home system has 5 wormholes. Oh well, we'll see what happens. Start the game and I get Golemite and Everything AI types.
And the Everything AI type hurts. (More on that later....)
Anyways, I am actually quite impressed by the Space Plane for raiding purposes. Pop your fleet in, pop the wormhole guard posts, pop your fleet out. You can now raid the system with impunity as the space planes have cloaking and the AI can no longer see you coming. Neutered a Mk IV system with Mk I and II space planes pretty easily, it was early in the game mind you so the Mk IV had not built up a lot of forces but it was still the 30-40 minute mark before I was able to attack it.
So, I'm running around neutering a Mk III system and pop a counter wave post, 200 ships to one of my back end systems. No biggie, I've got 400+ ships not counting my space planes so I've got this.
Except it's the Everything AI that sends the counter wave. And everything means everything. Now, this is one of my back end systems so I don't want to build a bunch of defences so I'll rely on my fleet to take care of the wave. SPlit them up, FRD everything so they will chase and watch to make sure nothing goes wrong.
And then teleporters, teleporters everywhere. Well, everywhere on top of my command station. But I'm okay, 1/3 of my fleet was parked at my command station just in case.
Or not, a blade slips through while my fleet is dealing with the teleporters and one-shots my command station leaving me with one dead command station, Ugh. (Well, two-shots but with a 1 second reload......)
Did I mention this was one hop from my homeworld? I'm now stuck in a tail chase trying with my fleet trying to catch up before they tear my home system apart. At least my home system has some defences up, I think I'll be okay.
Infiltrators? Argh! The forcefields, they do nothing! There goes my power stations and hello energy blackout. And there goes my home command and the game. Ouchies.
But that was an interesting lesson anyway, I seriously underestimated the threat of 200 ships when there are many types of ships as opposed to 200 ships of only one or two ship types.
I'm actually not sure I can even save scum this. Reloaded a couple times already to see what actually happened, (I missed the blades originally) and I don't think I can save the system the counter attack wave arrives in, not with the save I have from just before the wave arrives anyway.
Having said that, I quite enjoyed the Space Planes I started the game to experiment with, it was the Counter Attack post that got me. And the Lattice map was interesting, more wormholes but I didn't have to change my strategy majorly, at least in the early game, to adapt to it.