General Category > A Valley Without Wind 1 & 2

Dev thoughts on gog.com?

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Dizzard:
With the relaunch today of gog.com. The site will be accepting newer games on to their service.

http://www.gog.com/

I read somewhere that in terms of new games they'll be focusing on games released in the last 1-3 years. So it would probably mean more for Ai War and Tidalis than it does for AVWW.

I'm wondering what the devs think of the strict no DRM policy GOG has and if you would consider eventually bringing AVWW (Ai War & Tidalis also) to the service.

(I'm not entirely sure how games make it on to the gog service or how easy it is....I suppose there isn't much of a precedent since before they would for the most part only accept old games.)


x4000:
The only DRM we have is a license key, but that's absolutely non-optional because of how we distribute the game and updates to the game.  If we made a non-license-key version for GOG, their customers would not be able to receive any future updates from us without it reverting them to a license-key-enabled version, and thus locking them out of the game they'd bought.

If GOG supports license keys, then it's a possibility, but if by "no DRM" they mean "just a raw executable and nothing else," that simply can't ever work with our games.  It would only work if we never ever released another update for a specific game again, or if we stopped doing public demos of our games that can be updated to the latest version of the game, etc, etc.  I highly doubt that GOG would provide enough revenue for us to justify having an entirely separate update path for them alone; right now Steam is the only vendor that meets that particular criteria for me.

Best of luck to them, though; it's great being able to get old games from them, and if selling newer games helps them in their goals then great.

Dizzard:

--- Quote from: x4000 on March 27, 2012, 12:21:52 PM ---If GOG supports license keys, then it's a possibility, but if by "no DRM" they mean "just a raw executable and nothing else," that simply can't ever work with our games.  It would only work if we never ever released another update for a specific game again

--- End quote ---

It would seem incredibly bizarre to me if gog.com didn't allow for game updates. (if not now then at least sometime in the near future) I might do some rooting around on the gog.com forum to see what the deal is going to be with that.

x4000:

--- Quote from: Dizzard on March 27, 2012, 12:24:36 PM ---
--- Quote from: x4000 on March 27, 2012, 12:21:52 PM ---If GOG supports license keys, then it's a possibility, but if by "no DRM" they mean "just a raw executable and nothing else," that simply can't ever work with our games.  It would only work if we never ever released another update for a specific game again

--- End quote ---

It would seem incredibly bizarre to me if gog.com didn't allow for game updates. (if not now then at least sometime in the near future) I might do some rooting around on the gog.com forum to see what the deal is going to be with that.

--- End quote ---

No, you misunderstand; we have our own game updater, of course.  I don't care if they have their own.  But if they were to require a build from us that stripped out our license keys, and wanted to distribute that, then that would be a unique build to GOG.  Next time the player did an in-game update using our existing updater, they'd be back to a standard non-GOG build that would ask them for a license key... that they wouldn't have.  Hence the problem.

keith.lamothe:
Yea, there are some ways where absolute enforcement of the rule "the program may not make any effort whatsoever to determine whether you have purchased the game and/or any/all of the expansions" makes it harder to provide good customer service (namely, quicker updates because the updating process is easier for us, and an always-up-to-date demo that doesn't require a second installation to get the full version).

But yea, GOG is a great site.  I get most of my games on Steam, but after them GoG is definitely the next most common source.  And the lack of DRM is one of the selling points, for me.  I wouldn't mind needing to copy/paste a serial key once, of course ;)

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