General Category > A Valley Without Wind 1 & 2
The usefulness of traps.
Professor Paul1290:
The traps currently don't work and I noticed that's already in the Mantis.
However, even if the traps did work, I'm not too sure how useful they would be the way things are now. Given the number of enemies in this game that fly and how quickly players tend to pass through rooms, the traps in their current state don't seem like they would be used much.
To make them useful, I almost think you'd have to turn them into some kind of floating mine or something like that.
Hyfrydle:
I've been in the beta from the start and I've never used a trap. As you say it's much easier to attack with spells. Maybe traps will become more useful in future updates.
I like the floating mine idea though would be an interesting gameplay mechanic.
Moonshine Fox:
I've also never used traps, even after their damage boost.
KingIsaacLinksr:
Yeah, I have to agree, with my recent playing, I primarily use my spells and completely forget that I have bear traps until I'm sorting through my spell list for a boss/new area.
King
eRe4s3r:
I think the game is a bit too fast paced and small in level scale to warrant placing (and planning to use) traps at all.
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