I was wondering if there was some way to keep a unit from being repaired.
I know there is a cap set on engineers not assisting large projects that can be set, but I am not aware of anything like that for repair.
What has happened is I managed to capture a Mk IV ion in a border system so I am keeping it alive to help with my defenses, which include a fort nearby.
The Ion cannon took damage in the last attack and now the for is repairing it. The problem is that at 40+million of each resource, the fort is tanking my economy at -20,000 of both crystal and metal.
I've currently set the fort to low power mode, but that's a large chunk of my defences offline.
Is there some trick I'm missing or does this functionality not exist?
edit: Actually, my perfect solution to this would be a repair cap where you can set "this unit only gets repaired at 1000m or c per second" type thing, but I know that's new code.