General Category > AI War Strategy Discussion
Zombie Guardians + Gravity + Spire shield
barryvm:
Hello everyone,
I'm fairly new in this game and I'm wondering if anyone has some strategic/tactical tips for taking out a few (2) zombie guardians.
They seem to have decided to camp right under a force field in range of my entry wormhole.
I've tried raiding them with the raid starships (I guess their primary use is shooting through forcefields, or am I mistaken) but they always get destroyed before they come into range because there is a gravity drill on the other end of the map.
I was just wondering if there are any ships available which ignore both gravity and shields (or have a huge amount of attack power and range to blast the shield to bits)
At the moment they are happily wreaking havoc on my main fleet ad I'm getting the ominous feeling this will end in a rather stupid defeat at the hands of my own (zombified) ships. ::)
_K_:
Just kill the tachyon post and cloak your way to the zombie guardians or the gravity drills.
Generally, if you have a problem in AI war, you need to perform the following steps:
1) Can i ignore the problem?
2) Can i solve it by adding more dakka?
3) Can i solve it with Raid Starships?
4) Can i solve it by adding cloakers?
5) How about cloakers+transports?
6) Spire Rams?
7) Golems?
8 ) Restarting the game?
I dont know if you have tried 1), but if you did and failed, this list easily shows that you are at step 4)
Diazo:
To add to the list are warheads. They cost AIP but there are problems they can solve that would be near impossible otherwise.
If you do try, I'm not actually sure if the EMP warhead stops the gravity drain's slow while the EMP effect is present. It does not stop spire blade spawners from spawning blades so I'm not sure.
My only other comment is that the zombie guardian's range is 10,000, your missile frigates match this so even if the gravity effect is not affected by the emp, your frigates would have range on the zombies while the forcefield is down from the EMP.
D.
Minotaar:
Sneaking in a mobile builder and plopping down some sniper turrets could also work :)
zharmad:
If you had a cap of Plasma Sieges, I wonder if the zombie guardians would last as long as the shield does - they so have the long range, high damage, and immune to reclamation properties, on top of being able to damage things under shields at 6.25% or so...
Navigation
[0] Message Index
[#] Next page
Go to full version