Author Topic: Legend Of Grimrock  (Read 633 times)

Offline Cyborg

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Legend Of Grimrock
« on: April 15, 2012, 11:43:31 AM »
If you haven't tried this yet, and you are looking for a dungeon crawler (first-person perspective), this is a good one. Plenty of secrets to find, puzzles to solve, and party-based combat. There is also a story, although it is certainly not heavy on dialogue. If anyone remembers the Hunter X Hunter episodes during the Hunter exam where they are trying to descend a mountain/prison tower as a team, it's almost exactly like that.

Offline Moonshine Fox

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Re: Legend Of Grimrock
« Reply #1 on: April 15, 2012, 11:48:55 AM »
It's fairly fun. Enjoying it so far, albeit some of the game mechanics are a bit wonky, and it's also a bit on the short side. All in all, a very nice dungeonhack. I like the magic system!
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Offline zespri

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Re: Legend Of Grimrock
« Reply #2 on: April 20, 2012, 04:08:31 AM »
Yep, this one grabbed my attention too. It is short, but it's good while it lasts.

Offline Quaix

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Re: Legend Of Grimrock
« Reply #3 on: April 30, 2012, 09:45:39 PM »
In some ways Grimrock is diametrically opposite of what AVWW is. While AVWW is procedurally generated and everything is different every playthrough, Grimrock's world is all hand crafted with zero variation -- one playthrough is enough to see pretty much everything. And the puzzles are fun and feel old school.

Offline Moonshine Fox

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Re: Legend Of Grimrock
« Reply #4 on: May 27, 2012, 01:33:19 AM »
Well, one can argue that you can try different team compositions for more playthroughs, but yeah, it's very linear. So unless you're a dungeon hack fanatic one playthrough is enough.
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Offline Moonshine Fox

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Re: Legend Of Grimrock
« Reply #5 on: June 15, 2012, 07:22:10 AM »
Finished it last night. Interesting story and some really hair-rippingly hard puzzles abound in this game. I liked it a lot even though I was frustrated to bits some times. I will likely not revisit it any time soon, but almost 20 hours of dungeon crawling felt just right tbh. Well worth the price.
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Offline BobTheJanitor

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Re: Legend Of Grimrock
« Reply #6 on: June 15, 2012, 11:44:13 AM »
Supposedly they are going to have support for custom maps at some point, so that should give some new life to it. I loved it when I played through it, but the replay value is definitely low. I went through with the default characters once, and then thought I'd give it a try with a custom group, but I only got a couple floors down before other games started looking more fun and I gave up on it.

Offline Moonshine Fox

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Re: Legend Of Grimrock
« Reply #7 on: July 08, 2012, 05:20:26 AM »
The dungeon editor is soon out: Youtube.
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