I was playing yesterday on the 1.006 beta. I entered a region (I think it was desert) which showed a "Fix Anachonisms" mission on the continent map. When I entered the chunk, I did not immediately notice the entrance to the mission zone, so I continued into the next few areas where I found the entrance to a secret mission area. The secret mission was my first "Defend supplies from metor shower" mission, so I failed miserably. The crates and I were mostly dead by the time I realized that melee spells with knockback were the only effective thing in those missions. Although I didn't really mind the whole panic of "my spells are not doing anything to those! I better try something else", maybe the mission tip should suggest equipping a melee spell as opposed to recommending shooting them down?
The "bug" came when I died in the meteor shower secret mission. Instead of spawning back at the settlement, it put me in the entrance area of the "Fix Anachonisms" mission in the same chunk. I imagine this is not the planned behavior. Has anyone else seen this before? I do not know if this is actually a bug or not, and I do not have a save game to reproduce it in.
One unrelated question. Is there any need for the "w" key in normal keyboard+mouse play with wasd controls? I realized yesterday that it seems unnecessary since the only up movement seems to come from jumping and if I mapped jump to that, then I could have one additional spell slot mapped to space-bar. (sudden thought, maybe it already does jump, but I have never pressed it?
My biggest confusion probably comes when I look at the mission rewards and have to try to decide if that is something I want. It would be nice if the encyclopedia was cross-linked in such a way that if I click "Earth Essence", then at the bottom of the entry it say "This is used in:......." with links to all the spells that I currently have unlocked that use the material. That way the encyclopedia would go full circle instead being a one-way track where you have go to each spell to see what resources it requires. Also, the settlement building and guardian powers mission rewards have amusing descriptions, but it seems like there is not an easy way to tell what it actually does from just clicking on the mission reward.
Overall, awesome game! Just like AI War, the longer I play it, the deeper it becomes; and I am only Tier 2 on the first continent
. The 1.007 patch looks sweet! Hope to try it today since the shopping list should help me stay on track and not just get distracted by every shack or ruin