General Category > After Action Reports

Newbie AAR

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zoutzakje:
congratz on your win, good job =)
The AI eye only lets you outnumber the enemy with 2:1
So if an enemy world has 200 ships and an AI eye, and you want to attack it with 600 ships, the AI will spawn a total of 100 zombies. When ships start dying (usually the second you enter the system), those numbers change of course. But the 2:1 ratio stays the same.

barryvm:
Odd, the homeworld number of enemy ships was about equal to mine, so the other ships would be extra reinforcements of some kind.
This would've made matters worse actually because these would be Mk IV/V, while the AIP level was II so it was spawning Mk III zombies.

Discounting the tactical error of assaulting the homeworld with the eye still up this was not a very difficult game so I figured I'd try hybrids.
At this point the AI's are grinding my fleet into dust using 1.5k Chameleon waves and spirecraft with the occasional touch of hyrid mayhem so I think I was suffering from a touch of post-win hybris when I started the new game  ::).
Any strategy at this point is still "trial and error" but at least I have a decent idea what objectives to set and accomplish in this game.
Thanks for the tips BTW, they were very helpfull.

keith.lamothe:
Congratulations!

I'm sure the AI/RNG is plotting revenge.

;)

zharmad:
*thumb up*
 Hybrids should give you a challenge. Or, they would if you let ~30 build up.

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