General Category > AI War
Cyborg's Community Challenge: Play It Forward
Cyborg:
I have this idea that as a community we could tackle some hard challenges together, win or lose, in a way where we all get to experience a slice of a campaign. So I'm proposing that we create a challenge, and one person can take the challenge for two hours of in-game clock time.
I'll post the first couple hours, whoever wants to take it next should post here and "claim" the game, and come back after two hours of game clock with however the campaign looks. Keep going until the situation is victorious or unwinnable. Discuss strategies, issues, and so on.
I thought we could take on a moderately hard challenge first.
Map type:
crosshatch
80 planets
seed 548611156
0/60 increment
Normal caps/combat
Ships:
complex
core shields off, everything else on
Game options
Minor factions:
Human rebellion
human resistance
Wardens
enclaves
rocketry
Dyson sphere
Zenith trader
Fallen spire
civilian leaders
spire moderate
golem moderate
AI modifiers:
schizophrenic
reveal AI types
AI 1: - Camouflager
hybrid hives
8.3 random moderate
AI 2: - Everything
8.6 random harder
advanced hybrids
Report:
Researched:
Crystal and metal harvesters Mark III
advanced warp sensor
teleporting leech Mark II
Fortress Mark I
The first thing I did was secure the home front and try to create a box up against the edge of the board. Since we are playing with hybrids, I poke the nests to release the pressure and run back to my defense. You're going to find that the three planets I've taken, you may have to run back and forth with your fleet. I'm using reclamation units to test out whether or not reclamation is overpowered. So far, it isn't, because the AI gets so many ships that it doesn't matter. Also setting up fortresses, but it takes a long time to get the resources for it given the constant combat and planet-taking in between the whistles.
You also want to set up rally posts on every planet so that your reclamation units have somewhere to go and look at the controls I set up. Right now I'm doubling up power sources, because we have lots of power critical units like force fields and fortresses. You can turn those off when they're not needed to save power and get more resources. I've labeled the map, went with the economy first, and got a nice fleet going.
Good luck, let's see where this goes.
Martyn van Buren:
This is a really cool idea but I can't do diff 8+; if I started a 7.3/7.6 are there some other n00bs who'd want to join me? I'll probs turn on basic hybrids and FS, but in two hours there's no way I'll be far enough along FS for the exos to start, so you'll be able to choose whether to continue it or not. Likewise medium golems and spirecraft.
I was thinking 80 worlds with one easy ai type and one moderate, probably aim for a Neinzul bonus ship. Most options on but not Neinzul minor factions or the avenger. But since I'm going to do the first two hours I'm happy to take requests for options; most of them matter more mid-to-late game.
Judging by my usual playstyle I'll probably be handing the game over with a 3-5 world core set up and largely fortified and a few thousand k in the bank.
_K_:
The idea was nice, but Comic Sans kinda ruins it completely.
Diazo:
Hmmm.
I'd prefer "challenge" posts.
IE: Play a game until a certain point, then challenge the community to "acheive X in Y minutes".
The problem is that everyone plays and prefers different settings.
And difficulty is relative to the player.
In my opinion this is an extremely tough setup, even with spire and golems medium (so no exo-waves), there are very few players I would expect to still be alive at the 5 hour mark and expect most players (the average) to be game over by the 3 hour mark.
I'm not sure I'd want to take the save and go with it, I'm not confident I could make any progress at all, your science unlocks are totally different then what I would do.
D.
keith.lamothe:
I'd take it, but I'm a bit slammed time-wise.
As far as the challenge, it does look a bit stiff, but I don't think "don't lose" is necessarily a requirement to the experiment ;)
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