Just a hint, Golems Hard (and Spirecraft as well) will send exo-waves at you whether or not you capture any Golems, so don't shy away from taking them, even though Regenerator isn't the best of the bunch
Oh god what have I done to myself? lol. Thanks for the tip.
I'll go get that soon then, it seems to work pretty well with parasites.
oh good luck ^^ I remember my first 7/7 game. I got my ass kicked pretty good lol.
At least you're lucky all of your surrounding worlds are mk I. Try to avoid that mk IV world unless you have absolutely no other choice. Keeping enemy numbers low while it's on alert is a pain in the butt.
Also good luck with handling 2 or 3 seperate exo waves. That could become chaotic eventually ^^
I think it will be until I can start getting Spire cities up. With a couple of those you can get the AI to attack somewhat more predictably and although it'll be a lot of ships, I think it'll be manageable if I survive that long.
Yeah it's been pretty interesting so far. The Survey ship sent me down to Vivichar (one hop west, then one south). So I took the western planet and fortified it. I didn't particularly want to because it puts all those mk III's on alert, but I didn't really see how I could actually get the shard to me without it. I threw down a logistics command station, a forcefield,and some turrets. Then took Vivichar and did similar, put my fleet there, and sent the survey ship.
While waiting for the survey I got enough research to unlock another ship, so I took parasites II. Oh, then the AI declared a wave of 300 youngling tigers. Lovely.
Got the shard and started it home. Then the army of AI ships started showing up. Wait, who invited mk IV Paralyzers? This isn't going so well...
The good news is that I did manage to hold Vivichar and get the shard to my homeworld. The bad news is that while I was holding Vivichar, the AI came in from another direction and took my other planet, and then my homeworld. So that was short.
Reloading a save before I sent the Survey ship in, I instead switched to a millitary command station at the world between Vivichar and my homeworld, and fortified it more. Logistics at Vivichar. Unlock Parasites II again. Same AI attack wave. This time I only left my fleet on Vivichar long enough to get the shard out of there, then withdrew everything to the next world and made a stand there. That went much more successfully, and my Parasites even got me a nice small army of Paralyzer IV's. Thanks, AI!
Vivichar was overrun, but once I'm finished cleaning up I can go retake it while the survey building is under construction. Or I may not. At the moment it's not that valuable, but it does have some common Spirecraft asteroids.
If I'm lucky the next survey will be in the direction of that Regenerator Golem, because I want to head over there anyway. But we'll see...