Is it just me, or are the recently-added dreadnought starships pretty wimpy?
For a few games I've tried a starship-heavy strategy just to see how it works out, and dreadnoughts just don't seem to add a lot to the mix. It really boils down to one thing: They have terrible firepower for expensive capital ships. Other starships of the same mark deal anywhere from 10 to 50 times as much damage. The long range is nice, but it only really makes up for the slow speed.
Oddly enough, even though the tooltip description claims the dreadnoughts are strong against force fields and heavy defenses, they don't seem to have any damage bonuses at all against turrets, force fields, or anything except orbital command stations. (For that matter, all starships have tooltips claiming they're good against forcefields, but only leech/raid starships actually deal notable damage to forcefields. Bug?) This means that AI dreadnoughts are reasonably good at pegging your command station in a drive-by shooting, but otherwise I don't see much for them to do.
Am I missing something?