General Category > AI War Meeting Grounds

COMODO network equal to hamachi unlimited people on 1 network

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carlosjuero:

--- Quote from: Oewyn on January 27, 2010, 11:10:40 AM ---Honestly, the easiest solution is to just forward the one port that AI war uses, and host.  No need for added latency for VPN/Hamachi/Whatever else.  If you can't forward the port, get a new router, every one built in the last 5 years should have that capability.

Unless there is some other reason for using these services that isn't apparently obvious, I don't see the point.

--- End quote ---
It allows for a small modicum of 'privacy' in that you use the VPN IP address rather than your public IP address. Of course now AI War supports host names so people can use free dns services like no-ip.org or DynDns.org.

Oewyn:
IP addresses shouldn't be considered private, nor should you rely on your IP address being private for security reasons.  Every time you open a web page, log into IRC, or send a packet, your IP address is revealed.(baring using some sort of proxy service)  Services like DYNDNS or no-ip.org only provide a mapping between a doman name and an ip address, they do not protect your IP address as an easy nslookup command can tell you the IP address that domain name is mapped to.

carlosjuero:

--- Quote from: Oewyn on January 27, 2010, 11:39:39 AM ---IP addresses shouldn't be considered private, nor should you rely on your IP address being private for security reasons.  Every time you open a web page, log into IRC, or send a packet, your IP address is revealed.(baring using some sort of proxy service)  Services like DYNDNS or no-ip.org only provide a mapping between a doman name and an ip address, they do not protect your IP address as an easy nslookup command can tell you the IP address that domain name is mapped to.

--- End quote ---

I know that, but try to get a normal internet user to get the concept.

carlosjuero:
As a side note: things like Comodo/Hamachi/etc are good for games that don't support internet play (direct IP or otherwise) and only have LAN play, the networks simulate a LAN allowing for people from all over to play a LAN game via WAN. This is really good for older titles that no longer have developer support (Heroes of Might and Magic III comes to mind as a game I own that benefits from VPN style setups).

Seacow:
What all you guys have said is true, however, people are generally just too lazy these days to go through all that kind of stuff just to play a game of AI War. They all may as well just sign up for a VPN, and theirs barely anything else to worry about, excluding security concerns.

Also, a VPN can be more secure, since they are connected to a central network, only the IP is given to that central network, and in EasyVPN's case, COMODO. The network then assign's a Virtual IP when they log into the network, hence the end-user will not know what their real IPs are.

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