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Physics of Space Battles

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spelk:
An interesting article here (even goes into Enders Game)
http://gizmodo.com/5426453/

eRe4s3r:
Speaking of physics, my physicists heart split when i saw a nuke destroy the ISS in Call of Duty: MW2

Thats easily the most weird and *wrong* thing i ever saw, my logical brain tells me nukes do not make shockwaves in space, because shockwaves are air compression/decompression and sound waves. No sound and air in space, so all a nuke will do is glow brightly and fry your electronics.

Cydonia:
Oh yeah. I didn't notice that... well I think you can't take the story of MW2 too seriously^^ Russia attacking.. yeah why not, and in the end it would just be an evil Nazi plot, like in that movie I currently don't know the name of  ;D

But this article is interesting... :)

x4000:
Definitely an interesting article!

There were two physicists/chemists on my alpha testing team for AI War, and so there was a lot of discussion of stuff like this.  Some interesting tidbits about AI War:

- For a long while, only allied ships made any sounds (since you can't hear stuff in space, this level of hearing was considered the sound over radios from the individual ships).  However, in practice this was very odd, so we switched to just having everything make sounds as you'd expect.

- For a good while, we were also toying with the idea of adding gravity wells to planets.  The idea being that ships would orbit planets, and ships closer to the planet would orbit faster, and going toward the planet was faster than going away, and ships would take elliptical paths to their destinations, etc.  From a simulation standpoint this would have been cool, but from a strategy game standpoint it would have made things more difficult to control, and would have had little effect on gameplay (if you click to send a guy to a location, in an RTS you expect him to go there and make it, whether he goes straight there or takes an elliptical route).

There were a lot of other things we discussed, too, but most of them wound up getting cut for one reason or another.

zebramatt:
Have y'all played Osmos?

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