Author Topic: mumble 1.2.3 overlay  (Read 989 times)

Offline Saladien

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mumble 1.2.3 overlay
« on: March 05, 2010, 01:43:31 PM »
Hi,
in the latest mumble snapshots(alpha) there is a new overlay system and when i start aiwar it crashes.

http://mumble.info/snapshot/mumble-2010-03-05-1330-7f0102.exe




05.03.2010 18:16:44 (3.0.8.0)
-----------------------------------Application_ThreadException-----------------------------------System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
   at SlimDX.Direct3D9.Device.Present()
   at AIWar.Direct3DWrapper.Present() in C:\vcprojs\AIWar\DX\Direct3DWrapper.cs:line 668
   at AIWar.GameForm.DrawDirect3D() in C:\vcprojs\AIWar\GameFormParts\GamePanel.cs:line 3161
   at AIWar.GameForm.RunNextCycle(Boolean DoRendering, Boolean DoScrollingAndInput) in C:\vcprojs\AIWar\GameFormParts\GameLoop.cs:line 1750
   at AIWar.GameForm.gameLoop() in C:\vcprojs\AIWar\GameFormParts\GameLoop.cs:line 248
   at AIWar.GameForm.GameForm_Load(Object sender, EventArgs e) in C:\vcprojs\AIWar\GameFormParts\Startup.cs:line 275
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)






MfG

Saladien

Offline x4000

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Re: mumble 1.2.3 overlay
« Reply #1 on: March 05, 2010, 01:46:05 PM »
Yep, mumble is known to crash AI War at the moment.  I don't know what they are doing that causes it, but it's something that doesn't play nice.  XFire, Steam, FRAPS, and similar have overlays that all work just fine inside AI War, but for whatever reason mumble is messing with memory that is supposed to belong to AI War, I think, and thus causing issues.  Not much we can do about that from our end, unfortunately.
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