General Category > A Valley Without Wind 1 & 2

Setting?

<< < (2/3) > >>

TechSY730:

--- Quote from: x4000 on February 01, 2011, 09:46:13 PM ---I was less enthused with FFXIII.  I felt like that was more like FFVII, in being more technology-focused.  FFXII, on the other hand, had more of the fantasy focus but with some technology aspects.  FFX was perhaps even better in that regard.  It's all taste, of course!

--- End quote ---

As much as I like rich settings, in my story focused RPGs, I care more about an understandable story with characters I care about that supports good game-play. If they don't have enough budget to do that and create a visually stunning settings, then I would rather you cut back on the setting some.

As such, I did not get FFXIII, and I have no intentions to. Too bad, it had so much potential...

But the failings of FFXIII as a game is not the topic here, I was merely pointing out one example of what a rich magic and technology based environment could be like.

I look forward to seeing your spin on this concept.

x4000:
I just meant that the setting was less appealing to me.  I have FFXIII, but have only put in 6 or 8 hours into it, so I'm literally not even out of the tutorial section yet.  The combat is actually pretty slick, and about half the characters are really relatable and good.  But having the entire thing on rails doesn't feel like FF to me -- again, not that that's what we were discussing, as you said. ;)

tigersfan:
My favorite setting for stories of late is kind of the "Modern Fantasy". For example, I don't know how many of you read at all, but "The Dresden Files" novels are fantastic, and a good example of the setting I'm referring to. Sort of the "if magic were actually here today" thing. Though the future tech/fantasy mix is a close second. My favorite table top game, Shadowrun, is exactly that.

BobTheJanitor:
I probably replayed Crystalis a dozen times when I was younger. In fact this reminder of it made me go grab a rom so I can play through it again. Terrible graphical glitches and horribly grindy leveling at times, but it's still an awesome game. I very much love the anachronistic fantasy/technology type setting, going all the way back to text adventure games like Zork. (How's that for old school?) It was meager in that case, but it was there. Fantasy style caves with monsters, glowing swords, and then a fully functioning flood control dam. And Final Fantasy has had that tradition since the beginning, the first game was mostly fantasy, but then suddenly you had a floating sky tower with robots in it. I've never seen any Nausicaa although I heard of it a long way back. Maybe I should check that out as well. My point being, this setting sounds great and I look forward to seeing where you take it.

x4000:
Yes, "urban fantasy" is something I really like, too.   I wasn't too into the Dresden books, but I read the first one.  And the theme and setting of Shadowrun really grabbed me, even if the gameplay didn't.

Never played Zork, but heard good things.  I think I rented Crystalis three times before I got up the money to actually buy it outright with funds from my paper route.  Amazing game.  And definitely good points on Final Fantasy, too. :)

NausicaƤ has a relatively new translation from this decade with Patrick Steward and other notables (Mark Hamil, etc) doing the voices.  A lot of those Studio Ghibli movies have gotten imported by Disney in this decade and with excellent voice actors.  I can recommend pretty much anything by that studio, heh. :)

Glad the setting sounds to be of such interest!

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version