May it be how it is, in reality nobody sane sells something that makes a profit and allows him to make the games he wants to make AND earn money at the same time, with no worries for money or financing. If he didn't want to run Impulse he could have hired a manager or even *GASP* train one from his original impulse employee base. Obviously Impulse was a money printing machine, and selling something like this is crazy.
And so far, Gamestop has fixed nothing that makes Impulse a pain either. In fact, they even stopped sending me the weekly sales compilation (great job gamestop!) (actually, after unsubscribing and resubscribing i now get them again ,p) - regional restrictions (which are ONLY on Impulse) are still there and so on.
If gamestop aims to compete on anything here except to run a store for indy games with some AAA games that are deadlocked to the US only, then they better get a move on. With EA launching Origin, with Steam becoming a behemoth that can dictate restrictive contracts theres no place for a store that doesn't get its stuff together.
Also, there hasn't be a SINGLE blog post or news item since Gamestop officially took over ship, thats how much they care about Impulse.