General Category > Mods & Modding
Writing a module to play with the AI
Nalgas:
--- Quote from: x4000 on July 14, 2011, 07:05:00 AM ---not try to make every Hamas into all things for all people.
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I'm not even sure where to begin making a joke out of that one...
x4000:
:P Stupid iPhone!
Echo35:
Plus, with how the AI is super overpowered compared to the player, it wouldn't exactly be hard to program an AI to win, or do something particular. It would get boring fast imo.
kissandra79:
--- Quote from: Nalgas on July 14, 2011, 05:42:56 AM ---
--- Quote from: kissandra79 on July 14, 2011, 02:08:21 AM ---So I don't believe you when you say, 'modding it to allow that sort of functionality is impossible'.
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Strictly speaking it is possible, but you have to keep in mind that the game is made by one and a half people who are currently working on getting another entire game ready for release this fall, so in a practical sense, that's way out of the scope of what can really be done with limited development resources.
Would it be kind of neat to be able to play around with stuff like that? Absolutely, but there's already other stuff out there that does that well. Would it be worth it at the expense of taking away from the already limited time they have to keep working on the kinds of things the game's already good at rather than diluting their efforts?
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No where in my original post did I imply anything about the authors of the game pitching in to make this idea a reality. The purpose of my post was to ask if it was possible and if it was, how it might be done. I would like to do it if it is within my realm of complexity.
And in no way would I want the one and half people to divert attention from the game being made right now. I would rather see valley of the wind out the door as ssoon as possible.
x4000:
--- Quote from: kissandra79 on July 15, 2011, 02:28:24 PM ---No where in my original post did I imply anything about the authors of the game pitching in to make this idea a reality. The purpose of my post was to ask if it was possible and if it was, how it might be done. I would like to do it if it is within my realm of complexity.
And in no way would I want the one and half people to divert attention from the game being made right now. I would rather see valley of the wind out the door as ssoon as possible.
--- End quote ---
We're good, I understood that. Hence my original post that the game doesn't have that capacity for expansion at the moment. It doesn't have any sort of scripting language integrated, nor any way of issuing orders and such via that sort of mechanism, and that would be nontrivial to add, is all.
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