Because with all that experience, I find HoN unplayable. They literally have possibly the worst UI imaginable. Units and Heroes look the same. Both sides units look the same. Health bars change color as damage is accured, making friend-foe identification even more difficult. That UI is a relic of WC3 and needs to be thrown away. Just compare LoL and HoN and LoL conveys the information in a much more clear and clean fashion.
I like the genre, but HoN does it all wrong. I can't play it and I'm not alone (the numbers speak for themselves). That game just punches you in the face repeatedly with particle effects the obscure what's happening and makes everything you want to do more painful. Unless DOTA2 does it different, it won't matter that it is Valve. DOTA2's hardcore audience is largely playing HoN. To pull from LoLs larger casual audience they've got to make a lot of changes to the DOTA formula that HoN wasn't willing to make. I haven't heard that they've done that, but I haven't been tracking it that closely recently.
That was my opinion as well of HoN and also my projections for dota.
In regards to the raging, there needs to be an easier way to ignore people and turn off the chat. There are games where I go 20-1, with multiple assists, two or three towers, and my teammates are all negative ratios, but I am the one that gets yelled at. Honestly, this is how I see MOBA players:
- self absorbed
- the emotional level of a child
- Inability to take responsibility
- inability to give credit where it's due
I saw a broadcasted game where a girl was playing with this guy. He was flirting with her the entire time, she was crowing about how awesome she was, and every time she died it was somehow his fault. The game ended with her cussing him out pretty thoroughly because they lost, and he took it like a champ because after all, she is
a girl, which we all know have magical powers over the majority male MOBA gamer.
Another example. How many teams have you played on where people are basically shouting, "look how awesome I am, did you see that?" But if you
get the kill, it's only because you
stole it. There is this question of kill ownership, which is completely fallacious. It is this the world revolves around me
scenario, where the only person that should be doing well is yourself, and if someone else is doing well is because they either have a better character or they are cheating you
out of having an awesome game.
Also, many people are not able to use the mini map. How many times do you hear people complain that you "didn't call MIA?" I never rely on that. I barely read the chat, and I only die maybe a couple times a game, if that. I am constantly looking at my map, and I am able to see who is missing.
The main thing that would improve MOBA is if everyone took responsibility for their own deaths. You can only control your own character, and you need to be able to do that in the midst of a variety of skill levels and other players. Nobody except yourself is controlling your character. That is the first step to achieving inner peace while playing this game and is also the first step to getting better. Look within first whenever you die.
Of course, nobody will ever do that. No true solution will ever be found because a community that is completely overrun with abuse cannot regulate itself. The best thing you can do is just ignore the chat once it inevitably goes to hell, or find a group of gamers that can stand each other. I have yet to find anybody that can play peacefully and without raging besides myself.[/list]
Another edit. I find that if ever I am joined with a premade group of players, I am expected to do worse than them. If I do better than them, it's because I'm cheating them out of having a great game. They feel it makes them look bad when some random public person that they have been denigrating throughout every one of their games all day suddenly shows them a thing or two. That totally burns of them up and is another reason I do not like the tribunal.another forum bug, I cannot delete that list tag because it auto inserts itself!