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Nexus 2 - Jupiter incident Sequel! - needs you
zespri:
--- Quote from: eRe4s3r on August 17, 2011, 02:11:29 AM ---Nexus 2 WILL redefine the genre
--- End quote ---
Come on! You can't know this. Have we not seen enough promising projects that we were exited about that delivered a mediocre game?
My opinion is that it's a rare exception when a sequel of a great game is even better. So chance are that Nexus 2 will be worse then Nexus 1. But then again we can't know that.
So I would not bet my money on something like this.
Lancefighter:
--- Quote from: zespri on August 18, 2011, 06:19:48 AM ---
--- Quote from: eRe4s3r on August 17, 2011, 02:11:29 AM ---Nexus 2 WILL redefine the genre
--- End quote ---
Come on! You can't know this.
--- End quote ---
Seeing as Nexus DEFINED the genre in the first place..
Echo35:
--- Quote from: zespri on August 18, 2011, 06:19:48 AM ---
--- Quote from: eRe4s3r on August 17, 2011, 02:11:29 AM ---Nexus 2 WILL redefine the genre
--- End quote ---
Come on! You can't know this. Have we not seen enough promising projects that we were exited about that delivered a mediocre game?
My opinion is that it's a rare exception when a sequel of a great game is even better. So chance are that Nexus 2 will be worse then Nexus 1. But then again we can't know that.
So I would not bet my money on something like this.
--- End quote ---
I have yet to play a space ship combat game (On the PC anyway) that even comes close to the first Nexus. It was an amazing game.
x4000:
Just out of curiosity: mechanics-wise, how does it compare to something like Descent: Freespace? I used to enjoy that one pretty well, although there was a lot I didn't really like about it. I like something that has a lot of tactics and interesting things to do, but which isn't too bogged down with being a flight simulator, if you know what I mean.
eRe4s3r:
Well it doesn't compare at all to freespace, different genres, its not a flight-sim, not first person ,)
Take a look here
http://www.youtube.com/watch?v=xxTj4tjRuhE&feature=related
at around 5:30 it starts with gameplay, but the stuff before is also nice ;)
The only thing i can really say is that Nexus is one of its kind, its a tactical fleet simulator, the best of the best.. and the only one... Though controls are complex and you can do a lot of things and the difficulty in later missions is massive (particularly the one with sneaking up via the asteroids is .. well, very tricky)
And yeah, part 2 and part 3 of that walkthrough are still the "intro" levels, you get more ships and a LOT more weapons and devices later on, you can even field 2 different engine types to save energy in combat (1 combat drive to just evade, no need to power main engines in combat!) etc.
As shooting at subsystems works only if those systems face you a quick roll move can bring your important systems out of fire for a while, long enough for repairs mostly...
In Nexus it is of outmost important where you put your ships, if you order your destroyers to bumrush they'll be in pieces within seconds, if you notice your light ships are drawing fire,its often a good idea to push the engines to maximum and try to escape luring that enemy into following you (removes it from the fight)
Conversely, much the later game is a game of "disabling shields and taking advantage of that short window of opportunity" its important that if shields are down your destroyers and fighters are in range to disable the energy gens of the enemy ship (particularly the shield and weapon gens)
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