Author Topic: Achron  (Read 699 times)

Offline eRe4s3r

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Re: Achron
« Reply #15 on: September 09, 2011, 10:51:36 AM »
But you already licensed the Unity 3 Engine ;) Think its time to do that Dungeon Keeper clone!  :D

Though, i won't complain about another AI War Expansion either :D
« Last Edit: September 09, 2011, 10:53:12 AM by eRe4s3r »
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Offline x4000

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Re: Achron
« Reply #16 on: September 09, 2011, 10:59:08 AM »
Haha, and we use as little of the Unity 3 engine as possible.  We basically use it for its graphics, sound, and so forth pieces.  We don't use any of their actual game logic code whatsoever, nor do we use their physics, etc.  To license a literal other game engine from some other company would entail wading through someone else's game logic, which is pretty high up their on my list of things I don't like to do. :)
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Offline eRe4s3r

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Re: Achron
« Reply #17 on: September 09, 2011, 11:16:32 AM »
Yeah but you could use the render-engine of Unity 3 which is, i would say, fairly decent, more decent than the engine used in Achron anyway. Now lets just ignore the 1 million $ needed for assets to make any kind of AAA looking 3d-game nowadays..

But in the end you make the games you like and thats good.. ^^ AI War does at least not look ugly (anymore - lets not remember anything pre 1.0 ,p )

Point being, if you need a 3D-Engine to make that Dungeon Keeper Clone you have one ^^
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Offline x4000

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Re: Achron
« Reply #18 on: September 09, 2011, 11:20:07 AM »
Hahah, yep, this is all true.
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Offline Echo35

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Re: Achron
« Reply #19 on: September 12, 2011, 03:50:30 PM »
But you already licensed the Unity 3 Engine ;) Think its time to do that Dungeon Keeper clone!  :D

Though, i won't complain about another AI War Expansion either :D

More or less :D