Then maybe eco stations should apply their boost on harvesters (per harvester in system) so that both together Harvester 3 and eco 3 create a powerful boost in a system
Obviously we'd need some serious re-balance of mining points (currently theres way too few imo)
That would require that Harvesters 3 and Eco 3 are unlocked in the same research though, or with massive lower research costs.... no way am i going to spend 23500 research on economy that only pans out as a boost on 1 world of 10...
Or maybe.. we should just get rid of mining points entirely and have the harvester research increase the "harvest multiplier" in sectors. So eco stations harvest and harvester research just boosts it. That way, all planets would be equal in their resource worth. (Might not be something thats wanted..)
Just throwing it in
NO idea should be taken like that in the game..
Speaking of harvesters
Why does AI War even have Harvesters? ^^ ( I mean, what was the original intention?) Because as harvesting goes, the resource gathering is pretty random, it seems like an odd system in AI War where everything else is mostly not luck dependent... excep the ARS of course, but there that is actually fun, while with harvesters.. it somehow isn't.