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Why wrong FOV is not a small issue

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Moonshine Fox:
Limitations of technology. :P One day, we'll have em.

eRe4s3r:
For all purposes technology is developing plenty fast, it's just a slow transition time nowadays because the LCD market was saturated and I guess OLED developers are waiting for the next market push (which is probably gonna be HD4k or something with even higher resolution screens, and this is where oleds will truly shine with the over production going back to the desktop screen market. At some point these screens will reach a level where you can't tell an image consists of pixels anymore. But Windows 8 is not the Windows for these screens. Oleds as touch screens would be absolutely wasted

Not to mention that touch screens on the desktop are absolutely impractical, even for home PC's.

Moonshine Fox:
Yeah, Windows 8 is probably the biggest derp in the software industry I've heard of. I can't remember a bigger derp at least. I see their point, and it's probably alright for tablets and phones (though I hate it with a passion, having tried it), but for a desktop? Theck heck?

zebramatt:

--- Quote from: BobTheJanitor on January 31, 2012, 05:49:28 PM ---
--- Quote from: Shrugging Khan on January 31, 2012, 05:12:43 PM ---BTW, so what IS the maximum FPS the human eye can make use of?

--- End quote ---

Good question. I don't know if there's an exact number for that. It probably varies from person to person, like range of hearing and other such things. I started trying to research it and ran across enough reading material to keep me busy for a while. It probably depends on what you're looking at too. I mean if it's a black screen that blinks white for one frame, how quick would that frame have to be before you wouldn't notice it? 1/100th of a second? 1/1000th? But if it was a black screen blinking dark brown, it would be quite different. Here's a few wikipedia articles I found from some quick searching:

http://en.wikipedia.org/wiki/Frame_rate
http://en.wikipedia.org/wiki/Persistence_of_vision
http://en.wikipedia.org/wiki/Flicker_fusion_threshold

--- End quote ---

http://www.100fps.com/how_many_frames_can_humans_see.htm

Volatar:

--- Quote from: zebramatt on June 22, 2012, 05:36:29 AM ---http://www.100fps.com/how_many_frames_can_humans_see.htm

--- End quote ---

Lots of "info" but not a single source to be found.

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