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On nenzul starships...
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Topic: On nenzul starships... (Read 479 times)
chemical_art
Core Member
Posts: 2,470
It's the details, darling...
On nenzul starships...
«
on:
February 16, 2012, 12:22:55 PM »
They say on their description they can make things outside of supply, but do not!
*grumble*
I wish they did. Then they would be useful.
Logged
Anything I suggest can be put on mantis by anyone else.
Heck, claim it as your own unique idea.
For I never will.
Diazo
Master Member Mark II
Posts: 1,564
I love/hate Diff 10
Re: On nenzul starships...
«
Reply #1 on:
February 16, 2012, 01:54:41 PM »
Really?
I am pretty sure they are supposed to be able to.
Last time I used them, which was like patch 5.014 or so, they were able to.
That's the whole point of them (AFAIK), and why they cost so much K to unlock.
D.
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My avatar's source (Youtube link)
AI War Wiki here.
keith.lamothe
Arcen Games Staff
Administrator
Zenith Council Member Mark III
Posts: 14,999
Re: On nenzul starships...
«
Reply #2 on:
February 16, 2012, 03:00:47 PM »
Huh.
Save? Just to make sure I'm getting the same scenario; what it says is blocking it and what's actually blocking it can vary.
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chemical_art
Core Member
Posts: 2,470
It's the details, darling...
Re: On nenzul starships...
«
Reply #3 on:
February 16, 2012, 03:11:16 PM »
On planet Tolphi
(I had restarted the game, which was at high caps, to lower ones, to save my poor cpu. But the results are the same: Starship cannot make units.)
«
Last Edit: February 16, 2012, 03:13:17 PM by chemical_art
»
Logged
Anything I suggest can be put on mantis by anyone else.
Heck, claim it as your own unique idea.
For I never will.
Shrugging Khan
Hero Member
Posts: 534
Blitzkrieger riding the Neinzul Y PzKpfw Tiger!
Re: On nenzul starships...
«
Reply #4 on:
February 16, 2012, 03:16:09 PM »
Just make them do it. Shooten to threat them if they don't.
Nah, really. They just look red, but they actually work!
Logged
They are the panzer elite, born to compete, never retreat! (Ghost Division!)
Leaving our dead, always ahead, fed by your dread!
Ghost Division!
chemical_art
Core Member
Posts: 2,470
It's the details, darling...
Re: On nenzul starships...
«
Reply #5 on:
February 16, 2012, 03:18:44 PM »
huh. So they do.
Logged
Anything I suggest can be put on mantis by anyone else.
Heck, claim it as your own unique idea.
For I never will.
Shrugging Khan
Hero Member
Posts: 534
Blitzkrieger riding the Neinzul Y PzKpfw Tiger!
Re: On nenzul starships...
«
Reply #6 on:
February 16, 2012, 03:31:05 PM »
I came across the same thing yesterday, but seeing as I'm not adverse to violent solutions in situations of disobedience...
Logged
They are the panzer elite, born to compete, never retreat! (Ghost Division!)
Leaving our dead, always ahead, fed by your dread!
Ghost Division!
TechSY730
Core Member Mark IV
Posts: 3,864
Re: On nenzul starships...
«
Reply #7 on:
February 16, 2012, 03:38:10 PM »
Also, has anyone noticed that occasionally engineers try to assist the construction of Neinzul starships when they aren't actually building anything? Even pausing the starship doesn't fix it, I have to scrap it when that happens.
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zharmad
Sr. Member Mark III
Posts: 465
Re: On nenzul starships...
«
Reply #8 on:
February 17, 2012, 08:37:56 PM »
I would say this is more of a polish-before-major release issue. Have been using them in deep strike regularly before Fallen-Spire.
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On nenzul starships...