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Messages - Not Sure

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Game Development / Thank You for supporting PowerPC !!!
« on: February 08, 2012, 06:47:29 PM »
Latest and greatest AIWAR working fine on my old G5 here. We ARE out here. So a big thank you. I had to figure out the line endings on the installbuilder.sh but that info wasn't too hard to find.

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AI War / oh my...
« on: February 05, 2011, 11:48:42 AM »
http://www.gamersgate.com/all?q=aiwar&list_type=detailed

If you're on the fence... this week only, it seems. I've never seen the expansions so wallet friendly.

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AI War / Re: AI Spire Shield Guard Post
« on: February 03, 2011, 09:07:05 AM »
"AI Spire Shield Guard Post Mark..." supposed to exist in the licensed base game 5.0? I have the expansions installed, but have not purchased licenses for those yet. They are deactivated in my game and were deactivated when I started it. Just noticed that.
Yes, just like the "Spire Starship" unit that's been in the game since before the first expansion.  These guard posts were added later, but are part of the base game.

There's also a few Zenith and Neinzul units that are base-game.
Thanks for the heads up.

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AI War / AI Spire Shield Guard Post
« on: January 31, 2011, 01:51:59 AM »
"AI Spire Shield Guard Post Mark..." supposed to exist in the licensed base game 5.0? I have the expansions installed, but have not purchased licenses for those yet. They are deactivated in my game and were deactivated when I started it. Just noticed that.

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AI War / Re: Empty Keys
« on: January 15, 2011, 05:21:50 PM »
Thanks for the ideas! And for the record, I do like the game music. I need to go for something different after so many hours, though. I can't even listen to my favorite records twice in the same day.

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AI War / Empty Keys
« on: January 15, 2011, 04:30:33 AM »
It seems like almost every key does something. What keys are empty? I am looking for good ones to bind to media player controls & ventrilo. Any suggestions would be helpful. I guess I could print out a keyboard map and check off the ones from the manual...

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AI War Technical Support / Re: Drop IN/OUT Questions
« on: December 27, 2010, 06:56:27 PM »
I never expected merging to be possible but handing save files back and forth is easier than I described so that's great. Still, if anyone cares to comment on the downsides/gotchas with doing this that would be helpful...

and thanks for your reply.

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AI War Technical Support / Drop IN/OUT Questions
« on: December 27, 2010, 06:16:56 PM »
Let's say my friend and I would like to have an epic loooong game which we both expect to last several weeks/weekends. What is the best way to organize this? To clarify, due to work schedules, we will only be able to play together on weekends, but would have some time to play individually during the week, preferably on the same game. I read that switching hosts is possible and also about the drop in/out features but I haven't seen anything that addresses this directly. I have just gotten the game and haven't even started the tute yet so I guess the answer may be obvious, but this post may be useful to others considering purchase.

In theory it seems like it would work like this:

The person who has time to play alone soonest needs to host the current session. During the week a short "switch host" session would need to take place before the other person has time to play solo. The last person to play alone starts the weekend session.

Are there any downsides to playing this way?

The drop in drop out save/resume features were a big pull for my purchase.



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AI War / Re: AI War Steam sale - 50-85% off!
« on: December 27, 2010, 05:29:15 PM »
As a new player that just bought 2 copies @ $3, I have this to say: If I end up seriously enjoying the game I will want to spread it! I have no problem buying other copies @ full price to gift. This is the only game I purchased from the steam holiday sale. I'd never heard of it until the exposure of the sale.


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