7
« on: January 24, 2012, 05:32:34 PM »
Ah, forums. How have I missed you until now? I really enjoyed the math test when signing up. It was helpful to know The answer was only one digit ;-)
Re this:
We're still sort of feeling our way along, chipping away everything that doesn't look like an elephant, but I think that the 1.0 state is firming up pretty well (with a target still in March for that). If we try to push too much into 1.0, we're going to run out of funds to keep developing this out at our current staffing levels, and I hate laying people off (having had to do it multiple times in the past). Arcen really isn't in any danger at this point, but we can't maintain our current staffing levels more than another few months without actually coming out with a new game that is reasonably popular (as popular as AI War, or even less to some extent, would probably do -- though of course we'd like more).
What kinds of bugs/feedback are most useful to help you land this thing? I can switch to "shipping is a feature too" mode :-). Which in this case means more filing things that I think will help the game sell which are achievable in 6-8 weeks alongside the rest of what you need to finish up. I definately want you guys to be successful -- both because I like your team and how you operate, and selfishly, I like to play your games :-)