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Messages - Chomper

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Another thought. I like that G looks so clean. Clutter messes with my head, the washed out feel of H makes it hard to distinguish objects from one another. At least, I can see that being a problem when the spells are flying. (I'm colorblind, so that might be part of the problem, but hey, don't leave us minority groups out of consideration)

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Hey folks,

Haven't posted since pre-1.0, but as aesthetics do tend to enhance/hinder my gaming experiences (as much as I am loathe to admit it) I feel I should chime in. Here are a few thoughts:

I don't mind the current graphics, but I would like more cohesion. From what I've read this seems to be a thought other players have as well. With that in mind, I really dislike H's proposed graphics. As unique as they might be, at best they don't improve on the cohesion side of things. And at worst, they look like they would create some background/foreground issues. While this isn't a problem for me in the current game, I know it is for some people hence the creation of texture packs that tone down the background.

In addition, while H's graphics are marginally interesting, they're too painterly. This is an action game! If there's one thing that's missing from the current graphics it's a sense of badassery, which I think G has in spades. I've read some on this thread who say it looks generic, which is a perfectly valid opinion. But my question isn't about generic vs. unique. My question is which graphics will make the game enjoyable for you to play? I think we all should consider this; these are the graphics we'll be left with for the rest of our time with this game. I want a game that doesn't turn me off from playing it, and conversely entices me to come back. H's graphics would NOT do that for me. In fact, I find them hideous compared with the current state of graphics.

On the positive side of things, G looks awesome to me. I dig that it looks a bit cartoonish but manages to look like everything exists in a self-contained world that makes sense with itself. That sort of internal cohesion is something that is lacking currently, and that I gravely desire in my secondary fantasty/science fiction worlds. So G is my vote for now.

Also, I'd like to see where K goes. That much more pixelated style might go really well with the music for example. Give it an even further retro vibe, which I can see people, especially new customers (I'm looking at you hipsters) getting into.

One last thing! Please Arcen, don't forget us customers with terrible computers. If implementing one of these styles hampers the ability for the game to perform on a machine with a cough...GMA X3100...cough graphics card, it would really mess up my day. As it stands, this is one of the few exceedingly awesome games my computer can run. In fact, it might be the only one. Just a thought.

Sorry for the rambling incoherence, best this ADD-riddled college kid can do.

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And I have to say I agree with Wanderer. The more new players to grow and maintain the playerbase the better. I'd rather have a population that warrants Arcen's continued support, than a stagnant community of elite players. Not that hardcore fans aren't great, it just works out for everybody if people have a chance to get into the game before the intensity is shoved in their faces.

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I gotta say, as I haven't been involved in post-release Arcen before, I am impressed. I'm really digging the concept of elite mobs, very cool idea that fits with the general concept of progression. The more features that sync well with each other the better, and this one very much adds to the internal logic of the game (everything getting bigger and badder).

I'm really stoked to see what this game becomes as I already love it, if y'all make it to 5.000 as you have with AI War that'd be crazy. The idea that this might only be the foundation for what the game might become is really exciting to me, as I love to be able to spend a good chunk of time on one game without feeling burnt out. It's always a bummer when a game you like turns out to be a one-trick pony.

Kudos guys.

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Thanks again to all you guys at Arcen for putting time into our problems. I'm sure Hyrf and I will dig getting out of black screen status (and seeing what ridiculous havoc Wanderer is wreaking with this leafy whip chainsaw spell you've come up with).

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