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Game Development / Re: Twisted Fates (iPhone)
« on: January 03, 2011, 04:55:48 PM »
Wow this looks really good, will check it out!
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criverbulldog 14hours 5mins ago says: New Comment
Played for an hour and a half today. The game is polished. It's very nifty how it works as a strategic turn-based puzzle and as an intense high-speed block dropping game, just by switching the game type. The random game types I tried were fun (especially the one where the water is rising and you have to drop sponges down to soak it up). Liked the art/music, too.
Vlidi Jun 25 2010, 2:30pm says:
It's really amazing. If someone told me that a genre so used in puzzle game could have been so much revigored, I would'nt have believed it. Arcen Games done it, apparently ! I can't wait for the full release !
You might be able to vary the hues a bit by color set, too, to make it so that different color block sets work well for different types of color blindness. What do you think of that? Shifting the yellow/green balance on one of them might make it so that he can use it better (and you, perhaps?), and then as other players come along with colorblindness issues, we could tweak hues on various sets to make them work for them. What do you think?
Thanks for the info! That is data that we can really use, and I really appreciate your taking the time to tell us. Phil, if you're reading this, can you take a look at the colors there?