[Note: There is nothing implied in my question, it is not rhetorical, etc]
This is in reference to the following, but I had the question before these patch notes:
Enemies also have a certain amount of max health, magical/physical attack power, and so on. Their values varies based on their relative level to the civ level, however -- an enemy that is lower-level than you will have correspondingly worse stats off their baseline, and an enemy that is higher-level than you will have correspondingly better stats. But the general scale of the stats doesn't increase over time. Every time you level up the world, all the enemies stats get incrementally worse down to a floor, rather than yours getting incrementally better up to infinity.
Likewise, your equipment goes through the exact same process as the enemies do -- as your civ level goes up, your spellgems do progressively less damage down to a floor, until you craft a new one. This drop is exactly corresponding to the drop in same-level enemy health and stats, though, so you're not actually losing any ground; technically, since your stats stay the same each civ level up, you're still gaining ground on all the enemies each time you level up. But you still need new equipment every 5 levels or so to avoid losing ground against the enemies, same as it always has been.
Again, just to reiterate, don't take my question as a rhetorical "Well, what's the point?!", the question is genuine. With items/abilities scaling downwards while leveling, necessitating that we continue to upgrade our spells (I realize that a lot of RPGs do this, like a typical MMO "level grind" where your numbers go up but so do the corresponding numbers of opponents you are facing), what is the main driver for the player to
want to level? Some drivers that I could see for me would be:
- New equipment / abilities that only become available at higher levels
- New buildings/strategic options that open up
- Other new gameplay features that "unlock" the further you go in
I was just curious what Arcen's plans on were, or if there were no plans for that matter. Does anyone from Arcen or the community have any thoughts/information on the topic?