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Topics - Philature

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AI War / AI Ships Aggro
« on: January 23, 2012, 08:53:54 AM »
I have noticed that all ennemy ships at wormhole attack me as soon as I come in, is that a normal behaviour I remember it was not like that in the past and the behaviour had little to no impact early on but really stopped me in the later games where the AI ammassed larger amount of ships around each wormhole.

I also notice that ship defending guard post also tended to have a larger aggro range then I remember. I played with it early on against but this made the game progression much harder later as suddenly the forces were stronger and better reinforced, making all planet attack all out drawn out battle. It now impossible to end the game as well because I don't know how to counter large amount of core AI ships running at me when I attack the core AI homeworld. Is my only option is to run very specific raids but how I will i'll be able to run up enough forces to destroy the fortress and last shield at the ennemy AI which will still have a large amount of mark V ships around.

I'm playing with the latest beta patch. I'm wondering if the changes in the aggro rules were caused by one of the beta patch; does the official version 5.x versions have these issues as well and if not how do I roll back my version? Or is it only the choice of the ennemy AI, i've been doing a few test and it does seem consistent with most moderate AI that I've tried but not all easy AI (i've never really played against hard AI, I play difficult 7.0 or 7.3).

Philature

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AI War / New Turrets
« on: July 26, 2011, 06:22:30 AM »
All the expansions added a lot in term of fleet and capital ships but the defensive array remained the more or less the same. Hence, maybe we should get a few more new turrets in the next expansion. Here a few ideas:

Grenade Launcher Turret -- Similar to Grenade Launcher Ship, cause a small area of damage on impact.
Voidmaw Turret ---- A turret with a tractor beam that attract 1 ennemy ship that is then swallowed.
Vampiric Turret ---- The turret will have a short range attack that will heal/repair it, I would pair it with a tractor beam with a larger range as in the swallowing turret.
Nanite Turret ---- A turret that deal a lot of damage to a single target but in a short range, however it will be doing damage to itself in doing so.



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AI War / Using teleport battle station
« on: July 21, 2011, 07:14:06 AM »
I started a games and stumbled upon teleport battle station in a research center and i'm not sure how to use them properly? Should i keep them on the defense (it make a very fast response defense force) or should I try to do surgical strike with them?

It seem like a neat unit but I'm just not sure how to unlock their potential, I just never really toyed around with teleporting unit before so maybe I just don't get them :(.

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AI War Strategy Discussion / How does scoring work in AI War
« on: March 30, 2011, 07:11:11 AM »
I was thinking to start a new games with the spirecraft and reading the minor definition I saw it reduce your scoring and wondered If I can tweak other parameter of the difficulty to compensate (for ex.: faster AI threat progression) but then I realize that I don't really understand how the scoring system work and tried to look for reference on the wiki but found none. Do you guys know what the major element of the scoring system?

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AI War Strategy Discussion / Newb questions about waves and warp gates
« on: February 27, 2010, 08:39:37 AM »
I'm not so sure how wave work,

I've clear all the warp gate around my main homeworld and I have others planets with active warp gates, however the AI still seem to send his wave directly to my homeworld, bypassing my others defenses.

I'm also not so sure about the AI behaviour on this either, they seem to amass ton of ship in the system I left alone beside my homeworld and then empty them to attack me in a massive wave, is it because I left them their guardpost (the tutorial seem to say the guardpost only allow for sending small group of ship, but i'm looking at a 300 plus wave so i'm not sure).

Please help me with my current inability to understand what going on.

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