« on: April 28, 2012, 02:01:32 PM »
AVWW has made a lot of sales and with that comes a large player base. That player base seems to be coming from a number of directions, each liking different genres, and AVWW has tried to toe the line between at least several of the major genres. There are some who argue that AVWW is more of a strategy game (and it does indeed have AI War-style elements), some say it's more of a side-scroller, but it definitely is ambitious. With that ambition comes an equal danger of ambiguity.
We've all been throwing out a number of ideas but I'd like to take a moment to tell x4000 and the rest of the staff: stay the course. This game is a dangerous but intriguing mix of ideas which normally wouldn't work together and, even though a lot of comments are popping up with criticism and demands, the game is (iirc) approaching AI War already for sales figures. There are enough good (and bad) reviews out there to inform the public and the game is making sales based off of Steam presence and the strength of the beta from PAX. Too drastic of a change could result in the game losing that 'Arcen-ness' and AVWW will suffer because of it.
The changes to upgrade stones may not make sense for other games-- it's a diminishing returns model to discourage people from min-maxing and a very Arcen-like response given the 'balance' aspects of AI War (and even Tidalis if one looks hard enough). The player range gets nerfed-- the game was never meant to be 'look at numbers go down while you hold down a key and minimally interact with combat.' The mix of elites was a good move, frankly; it addressed a challenge issue and did it in a better way. It did so while still keeping true to the original concept. The beta that quite a few people participated in works and deviating too far from it could have serious consequences to future sales.
Maybe I'm overly sensitive from peer-review myself (it's been one of those semesters) but seeing AVWW spread its wings from concept to reality has been a true joy. I want to see Arcen continue to succeed (and I want that new expansion for AI War, dash gummit). You're still doing a fine job.