1
AI War / handfull of questions
« on: April 21, 2010, 03:19:38 PM »
Handful of questions
Do anti-x turrets (such as anti missile) stop shots going through their area, or only shots targeting units in their area?
What was the design reason for leach starships being vulnerable to tractor beams?
Do shield boosters make you more vulnerable to polarizers?
Deflector’s tooltips mention something about healing nearby friendly units when hit by lasers, but I haven’t noticed anything to support that, is that a scrapped feature or am I simply less observant than I should be?
If something deals engine damage has its munitions boosted, does this boost also effect its engine damage, or just its standard damage?
Do anti-x turrets (such as anti missile) stop shots going through their area, or only shots targeting units in their area?
What was the design reason for leach starships being vulnerable to tractor beams?
Do shield boosters make you more vulnerable to polarizers?
Deflector’s tooltips mention something about healing nearby friendly units when hit by lasers, but I haven’t noticed anything to support that, is that a scrapped feature or am I simply less observant than I should be?
If something deals engine damage has its munitions boosted, does this boost also effect its engine damage, or just its standard damage?
