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Messages - Tankor Smash

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1
Shattered Haven / Re: Shattered Haven -- Another Upcoming Project
« on: August 02, 2012, 10:23:16 AM »
This sounds really neat so far. Hopefully it'll be a smash hit!

2
Tidalis / Re: is tidalis going on sale anytime soon?
« on: January 31, 2011, 12:03:54 AM »
Seems like Arcen should sell the game for 30 bucks and have a 66% off sale to bring it down to 10 bucks. =D

3
Hey There!

Long time no see! Not a huge fan of the genre, though I guess I do own Tetris, Hexic, Bejewelled and Puzzle Quest... Anyways, bought this game as soon as I could spare the change, if for no other reason than just to support ya! Heh, anyways, I haven't done much 'sides check the wiki link you provided but is there a DDL anywhere around for the latest patch ala AI War?

For some reason this game won't run on my XP Desktop unless I rightclick the icon on my desktop and use the Run As.. option, even without changing anything. This is fine, but I suspect it's the same thing that's messing with the autoupdater. Trying to autoupdate from the demo to the latest 9 patches and I think the last time it crashed on the fourth update.

Very very innovative game, got the demo on my laptop which works great as I couldn't get it working for a bit on my desktop and I think I got stuck on the 10th level or so. Pretty neat though, I'm excited to see where you're going to take this.

Thanks for the support,
Tankor Smash

EDIT: Just tried two more times, the first time it got through the last three updates lightning quick and the when to the menu and immediately crashed, then the second time went really slow through the first half of update 4 and I looked away, then looked back about 20 seconds later and it CTD again.

4
Yes, the font was specifically criticized in a number of reviews. Noting that it makes it look like a spreadsheet, etc.

Anyone who thinks this game looks like a spread sheet needs to play EvE.

Haha.

5
AI War / Re: Indie XMas, And The Start Of A New Adventure
« on: December 06, 2009, 08:54:11 PM »
Congrats on the success of your spectacular game!  ;D

6
20:00 GMT works out to 3pm EST here, which sounds perfect for me  ;D Get in the official IRC channel. If I am available to play at the time I will be there  ;)

Just checked, and it turns out it's 4pm EST and not 3pm. :S

7
I might be able to make it, depending on RL. I'm EST so it falls into a nice time slot for me.

Update. Looks like it's leaning towards a no for me atm. Sorry.

8
AI War / Re: This week is going to be epic.
« on: October 19, 2009, 12:33:58 AM »
Certainly is a full plate, but you sold me on AI War. You make it, I'll buy it ;D

9
Great job with the updates. Love looking at the latest builds and the 1.201 I have to see the differences.

Also the news bar still says Prerelease R available.

10
AI War / Re: The current state of development on AI War (Updated 9/29/2009).
« on: September 29, 2009, 05:50:06 PM »
Yeah, congratulations on the Steam contract! Just don't do anything you wouldn't be proud of haha. =D

11
Off Topic / Re: Post your desktop!
« on: September 28, 2009, 02:38:07 PM »
Hey,

Here's mine, you might say it's getting cluttered. I separate the games into genres (RPG, FPS and RTS), with demos being in the bottom left. The centre is where I keep my recently bought games.

Looking at it now, I'd say it got quite a bit cluttered. Also Commander in Chief 2009 is, in my humble opinion, a pile a dirt.

You sir, could use Fences: http://www.stardock.com/products/fences/

Hmm, I'mna try it out, it's free too on top of that! Thanks a bunch.

12
Off Topic / Re: Post your desktop!
« on: September 27, 2009, 09:44:08 PM »
Hey,

Here's mine, you might say it's getting cluttered. I separate the games into genres (RPG, FPS and RTS), with demos being in the bottom left. The centre is where I keep my recently bought games.

Looking at it now, I'd say it got quite a bit cluttered. Also Commander in Chief 2009 is, in my humble opinion, a pile a dirt.

13
AI War / Re: Translators Needed.
« on: September 27, 2009, 11:34:35 AM »
Not really, it's currently in American. It needs a considerably larger number of u's before it becomes English. :)

Haha, I'd give you karma if I could.

14
AI War / Re: Prerelease 1.999H (Ship Acceleration/Deceleration When Moving)
« on: September 27, 2009, 11:25:15 AM »
-Ships now accelerate and decelerate when moving, which makes their movement look a lot more natural.

OMG :o. Thanks! This is going to be sweet. ;D

EDIT: I just opened up altplanetnames.txt and all it has in it is "Murdoch". Made me chuckle.

15
AI War / Re: Any UK players here read PC Gamer (UK version)?
« on: September 27, 2009, 11:23:27 AM »
Oh wow, PC Gamer! Congrats on the great review!

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