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AVWW Brainstorming / Re: New ideas for Vengeful Ghosts
« on: April 24, 2012, 03:39:35 PM »
Idea #1: They could follow you into whatever region you go into next and 'possess' all the monsters in the area, buffing them. When you killed the monster it was in, you would then have a chance to do damage and destroy it as it tries to get into the next monster. Or perhaps it could simply possess all monsters in the chunk at once and you have to find it and kill it to end this.
Idea #2: Leave them as they are now, but when five or so of them are built up without being destroyed then they join together and attack you at random in a region later. I like the idea of them merging together into a super ghost boss and then falling apart back into their usual forms after you destroy it and having to destroy them as well. They could also attack the settlement like wandering mobs used to instead of ambushing you in a region.
In either of these cases, implementing ghostly mist to the air and creepy music when they happen is a necessity.
Idea #2: Leave them as they are now, but when five or so of them are built up without being destroyed then they join together and attack you at random in a region later. I like the idea of them merging together into a super ghost boss and then falling apart back into their usual forms after you destroy it and having to destroy them as well. They could also attack the settlement like wandering mobs used to instead of ambushing you in a region.
In either of these cases, implementing ghostly mist to the air and creepy music when they happen is a necessity.

