1861
AI War / Re: An added idea to give "oomph" to the MK IV nenzul enclave
« on: June 05, 2012, 10:18:38 AM »
With the way loop build works, you'll find that if you queue multiple unit types, it won't starve any one unit type a turn no matter how many of the other kinds it can build due to not hitting ship cap.
Like if you set it to loop build and queue up 5 of each unit, then after it tries to build 5 of the first type, it will always check to see if it can build second type in the queue, even if some of the 5 of the first type die before it gets to the second unit type.
This hinges on queuing up smallish numbers of each unit type though. If you queue up, like, 500 of each type, you may start starving other types in the queue, but then that is your own dang fault.
Like if you set it to loop build and queue up 5 of each unit, then after it tries to build 5 of the first type, it will always check to see if it can build second type in the queue, even if some of the 5 of the first type die before it gets to the second unit type.
This hinges on queuing up smallish numbers of each unit type though. If you queue up, like, 500 of each type, you may start starving other types in the queue, but then that is your own dang fault.

