I believe Tigersfan mentioned somewhere that the current score values and such were all just placeholders; AKA the actual coding and mechanics of it are in place, but none of the values have really been set yet.
And yeah, additions to it can be made down the line if need be, I think.
Yes, the coding/mechanics were in place, but, it was actually becoming increasingly difficult to really come up with a scoring system that made sense to me. Things like "Well, the edicts obviously need to effect the score, but, by how much? What about the challenges? Should the effect the score?" were actually really hard questions to answer in any way that made sense. It could probably have been done, but not without a LOT of back and forth and dial adjusting that likely would have taken months to get close to right. And, while right now, my money would be on them not returning, I try to not say never around here.
I remember him saying that also. Let's not forget we still have several meta type stuff (edicts?) that haven't been added in. That's pretty much what I'm looking forward to (fully fleshed out objectives) for reply value. Once we actually have the stuff that adds to the depth of the game, we could make that judgement.
On score specifically, wasn't that going to be how we leveled up our profiles?
Nope, this was always going to be via the challenges. Some of the challenges were based on score, and those need to be eliminated, obviously, but it was always going to be via challenges. Similar to 10,000,000 if you've ever played that.