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AI War / Re: Somewhat silly question for old timers..
« on: August 31, 2012, 10:08:05 AM »
I don't play AI Wars often enough any more to notice "glaring balance issues". I also don't consider myself an expert by any means.
The only time something really irked me was back when the "shields" mechanic was still in place, and my ships literally could do nothing against the higher mark AI ships. You could see this as soon as the AI got to Mark II/III ships and your MK I stuff suddenly became useless - it doesn't take an expert to notice that your ships aren't hitting jack.
The other thing I really noticed was the formerly overpowered AI lightning turrets/electric shuttles. Good lord, those were rough. Bring a fleet ball in range, and you could watch it carve a semi-circular pattern out of your fleet ball. Again, not something that you needed to be an expert to notice.
Nowadays, I barely have time to absorb the latest round of patch changes before the next ten patches come in, so my perspective is effectively that of a new player.
The only time something really irked me was back when the "shields" mechanic was still in place, and my ships literally could do nothing against the higher mark AI ships. You could see this as soon as the AI got to Mark II/III ships and your MK I stuff suddenly became useless - it doesn't take an expert to notice that your ships aren't hitting jack.
The other thing I really noticed was the formerly overpowered AI lightning turrets/electric shuttles. Good lord, those were rough. Bring a fleet ball in range, and you could watch it carve a semi-circular pattern out of your fleet ball. Again, not something that you needed to be an expert to notice.
Nowadays, I barely have time to absorb the latest round of patch changes before the next ten patches come in, so my perspective is effectively that of a new player.

