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AI War / Re: Finding people to play with, in-game.
« on: June 14, 2009, 02:53:29 PM »
Well I don't think he should shift the focus of the game, I agree with that. The game is good for what it is. However it's got everything there for multiplayer, might as well make it more easily accessible.
As for "a game with this scale"... well if he can bring the scale down a little for people who like shorter games(Which it seems he can without effecting the longer games) then I don't see a problem. Civilization is very popular and it has a huge scale, but you always had complete control over that scale.
I'v never been a huge fan of PvP myself so I don't have much to add there, i don't think I'v played many competitive games extensively at all. I do enjoy TF2 though, I wonder why that is...
As for "a game with this scale"... well if he can bring the scale down a little for people who like shorter games(Which it seems he can without effecting the longer games) then I don't see a problem. Civilization is very popular and it has a huge scale, but you always had complete control over that scale.
I'v never been a huge fan of PvP myself so I don't have much to add there, i don't think I'v played many competitive games extensively at all. I do enjoy TF2 though, I wonder why that is...
