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« on: September 06, 2009, 09:16:58 AM »
An update on the current state of play.
After nuking the world blocking my path I took the weakest defended and closest world to set up a base of operations. I then scouted all the worlds within 3 jumps. Whilst doing this I found another advanced factory which was defended by just over 1000 ships I had 800 or so at this point.
So I now knew what my next target would be. In the meantime I set-up defenses on all worlds with hostile wormholes and rebuilt any destroyed command stations. I then split my remaining fleets across the outer worlds of my domain.
The ai at this point was just giving me the odd wave which I could deal with without any problems so the stage was set for the attack I also had a little more knowledge so I unlocked some more ships.
We sent the invasion force through the wormhole with a mobile builder to attempt to get a forcefield in place on the other side. The first attempt was a failure so we had to retreat but we did take out a few hundred ai ships weakening them a little.
At this point the number and types of ships attacking our other border planets increased with the ai fielding ships that countered my defensive forces so some micromanagement was required to hold on to the systems. Things seemed to settle down and I went for another push on the main target planet.
This time I managed to get the forcefield in place and create a beachhead but it was difficult as the ai had five guardposts a special forces post and it's command station so reinforcements came thick and fast.
Priority one was to take out the special forces post and all five guardposts so I moved forces into position and took out the special forces and three guardposts.
Unfortunately I took my eye off the ball and while I struggled top gain new territory the ai was really causing problems on my other border planets so much so that I lost one of my command stations.
So this is where I'm up to now nearly 16 hours into the game which is against lvl 6 ai on a 40 planet map. Something I have found really difficult is gaining knowledge which creates a cap on the number of ships you can field. Perhaps 2000 per planet works well on 80 planet maps but maybe on 40 it should be slightly higher this would allow more techs to be utilised.
Also one quick question if the ai destroys a command station over time will it build one of it's own and start to reinforce? Also do destroyed guardposts get rebuilt by the ai?
Sorry for the long post but I really want as much strategic help as possible. This game continues to surprise me and constantly keeps me on my toes.