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Messages - PVega8

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16
AI War / AI War: Ancient Shadows OST on sale!
« on: October 18, 2012, 04:47:01 PM »
The AI War: Ancient Shadows OST is now on sale through Bandcamp! All 98 minutes of music for just $10.

http://arcenmusic.bandcamp.com/album/ai-war-ancient-shadows

AI War: Ancient Shadows
Music by Pablo Vega

Chapter I: The Human Awakening

1. Arise Sleeping Warriors
2. An Unfamiliar World
3. A War Worth Fighting
4. Ambitious Design
5. AI Revolution
6. Ancient Shadows

Chapter II: The Zenith Revival

1. Immortal
2. Imminent Annihilation
3. Inquisition Of The Stars
4. Incarnate Race
5. Imitated And Integrated
6. Ironclad

Chapter III: Revenge Of The Spire

1. Waking To Darkness
2. Worshipped Wasteland
3. Watching The Night Sky
4. Whispers Of Hope
5. Wrath Of The Spire
6. Welcome To The End

Bonus Track: Ancient Shadows (Title Music)

17
AI War / Re: AI War: Ancient Shadows OST (Preview & Info)
« on: October 18, 2012, 03:58:16 PM »
For those of you interested, the AI War: Ancient Shadows OST is going on sale this afternoon on BandCamp. I will make a post when it's officially available.

18
AI War / Re: AI War: Ancient Shadows OST (Preview & Info)
« on: October 18, 2012, 12:01:51 AM »
I'm currently getting my certification in audio engineering. I have a feeling I'm going to re-edit all the music at some point. Work in progress.

19
AI War / Re: AI War: Ancient Shadows OST (Preview & Info)
« on: October 11, 2012, 10:51:44 PM »
Yep! Valley 2 will have a bunch of music. I'm working on that now. Ancient Shadows took priority spot for the last month.

20
AI War / Re: AI War: Ancient Shadows OST (Preview & Info)
« on: October 11, 2012, 08:42:17 AM »
Not to worry, that's the plan. We're just getting an album cover together and once that's done, the soundtrack will be up.

21
AI War / Re: AI War: Ancient Shadows OST (Preview & Info)
« on: October 11, 2012, 08:30:08 AM »
Thank you! We're trying to do our best to make your experience the best it can be. After all, your support of our company is what keeps us afloat. That's the beauty of the indie game. The relationship between consumer and supplier is so mutualistically beneficial. We pour our hearts into a product that we hope you can really sink your teeth into and enjoy, and y'all give us the support we need to stay afloat and work our dream jobs. I should be thanking you!

22
AI War / Re: AI War: Ancient Shadows OST (Preview & Info)
« on: October 03, 2012, 03:05:25 PM »
For those of you who were into the Rock/Electric Guitar tracks of the original game, here's a new one from the new expansion.

Look out for the entire soundtrack to be complete and on sale next week!

http://soundcloud.com/pablo-vega-music/ironclad

23
AI War / Re: AI War: Ancient Shadows OST (Preview & Info)
« on: August 27, 2012, 10:06:44 AM »
Haha, you're the first person to mention the AIW acrostic in the titles of the tracks. I'm sure other people have noticed it, but you're the first person to bring it up. Yep, that was on purpose!

24
AI War / Re: AI War: Ancient Shadows OST (Preview & Info)
« on: August 25, 2012, 02:44:43 PM »
Might I inquire about the tools you use to make the music?

I use a variety of different programs. I have a Mac Pro that runs Logic Studio, ProTools 10, Izotope Iris, Melodyne Studio, and a bunch of patches that come with all of those. The main DAW software that I use for the composition is Logic Studio. It has a bunch of great midi instruments. I also import sounds from Iris, Garritan Symphony Orchestra, and occasionally sounds from Sibelius 7.

All the editing, mixing, mastering is done on ProTools 10.

25
AI War / Re: AI War: Ancient Shadows OST (Preview & Info)
« on: August 25, 2012, 02:25:19 PM »
Thank you!

 In regards to the Final Fantasy stuff: I will say that a lot of the more emotional music is "my style". Growing up, I used to tinker around on the piano a lot and play similar music. However, the way Final Fantasy music inspired me is how it moves. It's liquid, always flowing. Much like natural emotion, it just rocks on and on. "My style" had some of that in it, but was a little more static, and lacked the fluidity that it needed to be effective. The Kingdom Hearts soundtrack is littered with beautiful music that moves, and isn't just pretty for the sake of being pretty. That's where it really impacted my composition style.

Thank you all for the great compliments! I'm looking forward to spending the rest of my life getting better and continuing to share my music with everyone.

26
AI War / Re: AI War: Ancient Shadows OST (Preview & Info)
« on: August 25, 2012, 10:41:01 AM »
I think you might be the first person to ask me this, so I appreciate the question! I first started writing the music to AI War in the bedroom of my tiny broke down apartment when I had just turned 22 years old. I had been out of college for a few months, had no money, was working as a bank teller during the day, and only had until about 10 pm every night to write the music (thanks to my annoying roommate who needed his beauty sleep and could hear everything through our paper thin walls). At this point I had my music composition degree, but had only taken one semester of electro-acoustic composition, so I basically had no idea what I was doing. My tools? A 2008 MacBook pro (which has now stepped down... RIP you wonderful machine!), and the free copy of GarageBand that came with it. I had never written music for a video game before, and my only real experience with video games were the classics (Zelda, Mario, Tetris, etc) as well as just having finished playing through Kingdom Hearts. You ask where my inspiration came from? A lot of it from the first Kingdom Hearts game. Hence the Final Fantasy-ish, mellow, emotional tracks of AI War.
The theme of the game is probably the 10th version (we went through a lot of them) and that was my attempt at the moving space battle orchestral music that often goes along with space games. Problem was, I had very limited resources with GarageBand, and that was the best I could do at the time. The rest of the original score was basically whatever I could come up with. I'd lie on my couch in the apartment trying to crunch ideas out, but the themes that stuck and made it to the final cuts came out of nowhere at random times. The "Thor", "Metal", and "Warp" themes came to me after watching the Tenacious D movie, the "Spike" theme came from looking at screen shots of 'Diablo' on google, the "Odyssey" theme came to me after my roommate whipped out his N64 and we spent an entire night playing Star Wars Pod Racer.

So, in reality I just wrote when I got really inspired (and at random moments). Once I started working for Arcen full time, and I could really methodically dedicate my time to the composition and not have to work on the music on GarageBand after a long day of work, I started growing a lot in my approach to the composition. I still am I think. I'm only 26 years old, and some of the people who have criticized my music are comparing it to works of people who have been in the field for years and are much older than me. My boss and good friend Chris is super supportive, and always reminds me that I'm only going to get better and better, and that is a good feeling.

Being a full time composer, I throw myself at my music with everything I have now. I have a few more years under my belt, I have much better gear to work with, and I'm actually going back to school at the end of September for a year to get my certificate in Audio Engineering. I'm doing night classes so I can continue to work during the day. But it's all for the love of music, for getting more experience in my field, and so I can continue cranking out goodies for you guys! 

27
Tidalis / Re: Soundtrack release?
« on: August 22, 2012, 07:21:02 AM »
Yes, Band Camp is definitely doable. I will look into it when I get a break. Ancient Shadows OST and Shattered Haven tracks are currently a priority. But I will definitely get on this soon.

28
Tidalis / Re: Soundtrack release?
« on: August 21, 2012, 09:13:21 AM »
I actually did release it on iTunes/Amazon, but it sold very few copies (not really worth the fees to keep it up on sale). I could put it back on sale through Band Camp of there's enough interest.

29
Thanks everyone! Glad you're enjoying the music!

30
AI War / Re: AI War: Ancient Shadows OST (Preview & Info)
« on: August 14, 2012, 02:35:45 PM »
I think you'll have to ask Keith about that one. I'm not sure. Sorry!

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