346
A Valley Without Wind 1 & 2 / Re: AVWW Betas 0.515-0516, "It's All Relative," Released!
« on: October 05, 2011, 12:50:08 AM »
I don't want to sound like a negative nancy...but I'm sort of wary about the difficulty rising even slightly over time. I mean if you can have infinite levels won't there be a point where "easy" now will be like "insane" difficulty and "insane" difficulty will be something frightful altogether?
As long as it stays consistent I'm fine but just something I'm wary about...
Just thinking, if you kill the overlord in the area does that mean nobody will come? It would be a bit weird for a dead overlord to be sending out the troupes.....or if you kill all the overlords in the surrounding areas and there isn't an active overlord for miles and that one decides to bother your current settlement miles away.
As long as it stays consistent I'm fine but just something I'm wary about...
Just thinking, if you kill the overlord in the area does that mean nobody will come? It would be a bit weird for a dead overlord to be sending out the troupes.....or if you kill all the overlords in the surrounding areas and there isn't an active overlord for miles and that one decides to bother your current settlement miles away.

