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A Valley Without Wind 1 & 2 / Re: redeem on steam? [SOLVED!]
« on: August 29, 2012, 11:24:59 PM »
Yay! Good timing, I must say!
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We've mentioned this. When we ask them about this issue, they don't respond. I'm sorry, I wish I could tell you more, I really do, but, there's nothing more to say.Ouch. Sorry for this then. Well... I will be waiting more then. I hope, problem will be solved sooner or later. I am not in haste anyway.
The problem is that Valve hasn't replied at all regarding this issue.But they still answering something to Arcen games, I hope? So you can be sure that at least your letters are seen? In that case it worth to keep the pressure. I think. I can be wrong here, of course.
I'm also fairly sure that with the amount of copies AVWW has sold, giving each customer a NEW Steam key (such as Soldak did) isn't feasible. :/Oh, it's for sure. I think that Steam must get key list from Arcen, of course. I see no reason to double key-generating procedure. It's all very strange...
After installing it, it seems, game missed everything. Log is 85 kb, and full of "missing file" notices like this:4/23/2012 12:21:28 AMor this
File Images/Achievements/KillOverlord_1_On does not exist!
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message)
at ArcenDebugging.TellTheDeveloper(System.String Message)
at GameImage.StartLoading()
at Game.UpdateStreaming()
at MainCameraLogic.MainUpdateLogic()
at MainCameraLogic.Update()
4/23/2012 12:21:31 AM
File Images/Achievements/GetLegendaryEnchant_ManaCostReducingEnchant_On does not exist!
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message)
at ArcenDebugging.TellTheDeveloper(System.String Message)
at GameImage.StartLoading()
at Game.UpdateStreaming()
at MainCameraLogic.MainUpdateLogic()
at MainCameraLogic.Update()
4/23/2012 12:21:33 AM
File Items/CatchupEnchantContainer does not exist!
at System.Environment.get_StackTrace()
at ArcenDebugging.ArcenDebugLog(System.String Message)
at ArcenDebugging.TellTheDeveloper(System.String Message)
at GameImage.StartLoading()
at Game.UpdateStreaming()
at MainCameraLogic.MainUpdateLogic()
at MainCameraLogic.Update()

(But yes, basically, it would be the same as it was before power coding, only with "range" restriction instead "civ level" restriction. 



But list is too short! So I went to couple of naming sites and added some valid Russian names from here. 

Just by looking at the game files, it appears that it picks the name randomly from a bunch of files in folders such as GreekFemaleFirstNamesWow! Here it is! Thank you!
It's so diverse that I cannot simply "edit" it as I would want.
I think, I will not touch most of it...
So I am curious, what was source of that names?
And was it intentionally Russian-like?
Yeah, this is correct. We're trying to keep as much real-estate available as possible.Aww. This issue I didn't consider.

If it was "flat", it could be bearable - but I see ladders here and there! And all of them goes only up!
But a) it looks more natural (for me), and b) it allows "expanding" that not possible in current design. Like that, for example:

Also, yes, it's slightly strange that all this ruined rooms tend to be on the edge of graph, and never in the middle. In reality it would be random, including, of course, stairs and hallways. Yes, I can understood that it's not "real map", it's only graph, organized like map - but why? Is there any in-game reason of it?
. Current design is too predicable, and boring, and artificial (in bad sense of the word - I am aware that buildings itself are artificial objects
.I think one point which is confusing you here is what levelling now affects.Wow. I missed it. Thank you for info!
Whenever you level up, everything in the world becomes weaker. So your stats might well be the same in absolute terms, but they're better in relative terms.

You do get different gems from different kinds of terrain. When in the spellgem crafting bench, hover your mouse over the raw gem you want to find. In the tooltip it should tell you where the best places are to find that kind of gem. Keep in mind that just means you are much more likely to find it in that terrain, not that every cave with a gem vein will have it.Oh, great! Thank you!