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Topics - Phantom

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AI War / Eyes Won't Die
« on: November 11, 2012, 11:51:03 PM »
So I did some guerilla warfare with my raid starships and took out all of the guard posts. Unfortunately, it said there's 2 guardposts left to kill it and all of them are destroyed and the AI won't die. :(

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AI War Defender Mode Strategy Discussion / So I just tried Defender Mode
« on: February 11, 2012, 09:46:13 PM »
I just tried defender mode again starting with 3 planets containing stealth battleship, shield bearers, and snipers. I set AI difficulty to 5 and 6 and did the plain old setup forcefields, tachyon, and gravitational turrets and continously adding turrets around the planets as much as my power can handle. I also control my fleet of ships from 1 planet to another depending on which swarm of AIs come first. They didn't take out any of my command stations until the part that I have already won the game.

I set the time to survive 1 hour.

The first time I tried it and set it to 30 minute with level 6 & 7 AIs, they came too swift too early and destroyed me.

Anyways, any advice on how one should set up defender mode?


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AI War Strategy Discussion / Starting with Multiple Homeworlds?
« on: January 24, 2012, 01:09:17 AM »
Would anyone advise against or for starting the match with multiple homeworlds. I barely found out I can do this with the risk of the AI being much harder so I did a little test by selecting all the worlds that you can start with. You get a heavy resource boost, a lot of bonus ships, and science are racking up quickly from multiple science stations, plus a heavy energy boost. Well, usually I wouldn't want to have all that homeworlds, but I'm wondering if 2 is too much or best to pick just 1. Sometimes I just can't decide which bonus ships to take between 2 ships. Last time I played with my friend, I couldn't decide snipers or nanoswarm (kinda like those nanoswarms just setting it free roaming defense and spam them to enemy planets for harassing or snipers for sniping out my high value targets from far <special forces guard post, other guard posts, etc>), should I pick both next time?

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AI War Strategy Discussion / When To Upgrade What?
« on: January 21, 2012, 12:40:04 AM »
I'm just curious when I should upgrade what? From the start of the game I usually research Scout Drone Mark 2 and Fighters Mark 2. I'll later on get gravitational turrets and engineer mark 2 then focus on getting mark 3 for my fleet but I'm wondering, what is the best to research depending on what situation. I just don't want to screw up too much and want to know when is it best to research what?

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