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AI War / Re: New Graphics....
« on: January 20, 2010, 11:00:25 PM »
Well they can't exactly rotate now they have a "faux" perspective 
And a good animation will require placement of glow and faux lights separately as animating a 512x512 sprite will kill performance for good.... even if its just 3 frames (Which would look horribly stuttery.. just sayin)

And a good animation will require placement of glow and faux lights separately as animating a 512x512 sprite will kill performance for good.... even if its just 3 frames (Which would look horribly stuttery.. just sayin)

.. but thats again a whole new gameplay feature..