My stand on piracy is pretty well known on this forum by now, but registering your key on Steam (actively blocking out a legit customer) is an even bigger dick move. :/
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I don't want to sparkle the discussion "are rogue-likes too punishing?" again, we discussed it in a lot of details bordering on flame in another thread, but this is the issue I'm having with this game. You make a tiny little mistake and you have to start the sector from scratch as there is no way to recover.And I don't like the WoW-style "respawn without penalty" either. It's down to a matter of taste. Roguelikes are for people who like that. Platformers are for platformers. It's as simple as that.
On an unrelated note, when a battle is over, ftl drive is charged instantaneously. Why won't they do instantaneous repairs as well (or something that amounts to it) It's really boring going over the ship and reaping everything one by one each time. Even if you have a repair bot.FTL charge has 0 impact on your next battle since it's going to have to recharge after the jump. It also does not instantly recharge if you're in a hazard zone (star, asteroid field or similar). Now, broken systems, wounded crew members and similar things does, however, carry over. Forgetting, or forgoing repairs for whatever reason, affects your next battle. This is particularly noticable when you have to bail out of a dangerous situation (such as a star frying you) and you have to deal with the remnants of that after the jump.
Just a question.. What in the name of god did you have on hand to fight all that. It must have been scary stuff.Fallen Spire ships with 8 homeworlds is a beautiful thing.
I'm also a new player looking to get into some COOP, I'd also be able to play some time in 17-23 GMT. You can message me on here if you're still looking for players.Add me to Steam [Moonshinefox] and we'll pick you up whenever we run ours. It's not frightingly often, but feel free to tag along regardless!