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Messages - zespri

Pages: 1 ... 3 4 [5] 6 7 ... 47
61
Off Topic / Re: Gratuitous Space Battles-free weekend
« on: February 25, 2013, 01:24:04 PM »
I was not able to find anything. Either balance is perfect or I suck. (I'm guessing which one that is)

62
Game Development / Old-ish news: xna is dead
« on: February 25, 2013, 04:41:23 AM »
http://ventspace.wordpress.com/2013/01/30/directxxna-phase-out-continues/
Good that arcen's games are on unity, not on XNA =)

63
Off Topic / Re: Am I crazy here?
« on: February 25, 2013, 04:34:45 AM »
I used to get the cloudflare "the site is down" page on a daily basis. Have not happened last few days though.

64
Off Topic / Re: Another Board Game Thread
« on: February 25, 2013, 04:11:11 AM »
Co-op is a huge plus, actually.  Castle Panic looks intriguing!

Okay, stop distracting me from working on my own games, guys. ;)
Is there a board game in the works, perhaps?  :)

65
Off Topic / Re: Gratuitous Space Battles-free weekend
« on: February 25, 2013, 04:08:41 AM »
So how do you win in GSB then?

66
Off Topic / Sang-Froid
« on: February 25, 2013, 04:07:43 AM »
I rarely impressed by a game graphics. However this one looks very appealing. The concept is cool, I like tower-defence-like games but I do know that what's good in the ad can be a total flop in reality. And still it's such and eye candy for me that I'm almost tempted to buy and find out.

67
Off Topic / Re: A Game Of Dwarves
« on: February 22, 2013, 01:59:46 PM »
I mentioned it in another thread, but I'll plug it in here too just in case http://www.kickstarter.com/projects/229423802/death-inc
By the rate it's going right now it's unlikely it will get funded. Even with the demo that they released recently. My problem is, that I can't say from what I've see if this is going to be fun to play or not. I wish they get funded, release and and then I have a chance to look at it at decide if I like it =)

68
A Valley Without Wind 1 & 2 / Re: About the Oblivion crystal room...
« on: February 22, 2013, 01:56:20 PM »
Nice, colourful picture! I like it!  :)

69
Off Topic / Re: A Game Of Dwarves
« on: February 21, 2013, 10:26:19 PM »
I'm sure it's been said before, but if someone just *re-implemented* dungeon keeper 2 with updated graphics that would be enough for me to buy it.

70
Off Topic / Re: A Game Of Dwarves
« on: February 21, 2013, 10:23:15 PM »
My stance on Impire is somewhere along these lines

1) It crashed about 20 seconds before the end of mission 4 for me, after 3 hours of playing. Usually I'd say, whatever.. because a good game is never the same a second time, but this one is....... unskippable cutscenes (all of them!!!!) are extremely, EXTREMELY annoying. I literally nearly went insane, because it crashed once before right at the end of the 3rd mission. Typical paradox release. bugs, bugs, and crashes.

2) It is like a mix of Evil Genius and a facebook time management game. The gameplay looks like this. Every 5 minutes ladders spawn, every 4 minutes your squads have to eat. Which involves

#a manually teleporting them to the place you want em to eat at
#b ordering them to eat there (manually!)
#c teleporting them back to whever they were actually needed

So basically, 90% of the game you are either microing the eating habbits of your imps or your are teleporting them to ladders and/or enemies. This makes exploring the maps a pain in the backside... ;/

But worse than that is that guys NOT in a squad, do NOT automatically go to eat. That means if you want quick reinforcements, they start with 0 food usually.... unless you microed THAT too....

And the ladders, you have to manually order your troops to attack them, the time between ladders appearing and insanely hard groups of guys spawning at EACH LADDER is so very narrow that you need to INSTANTLY stop EVERYTHING you are doing and teleport squads to kill ladders, manually. That involves often a lot of very annoying scrolling and clicking....

3) The humor is great and some of the cutscenes were pretty funny...

4) What made DK great (unique minions with unique personalities and the great flair of it all. CHICKENS) is completely missing here. Also I find the game over-spans certain.. ehm, "jokes" which means that the writers didn't notice when to stop a joke. They often repeat things in dialog which is extremely annoying as well (see 1) since you can't skip it.

Box-Quote
"If I could get the demon Impling without the game around it, I would."

Essentially, I played it for about 6 hours at a friends and.. well he said the game has a cool story, so I believe him. But what I have seen of the first 4 missions was enough for me to not bother. I guess you should wait for a demo. And as usual, never pre-order paradox games ;P

I gave it  a spin as well, but not for as long as 4 missions. I have not completed even one I think. And I agree with everything you said above. In 2013 to make player micro that much is a crime. No excuse for it.

71
Off Topic / Re: A Game Of Dwarves
« on: February 15, 2013, 07:32:09 PM »
Its like a DK/Dawn of War mix.  Certainly not anything like Dungeons, but its not exactly DK if you're looking for that.
Did you like it?

72
Off Topic / Re: A Game Of Dwarves
« on: February 15, 2013, 04:31:47 AM »
So Impire is out. Is it any good?

73
That reminds me that until you learned tutorial by heart sometimes you want to re-read what you have just dismissed. But there is no log or help record for this. So sometimes you keep scratching your head, "what was that, that I was supposed to be doing?"

74
Off Topic / Re: New computer ideas
« on: February 12, 2013, 03:10:33 PM »
though the overheating is less a problem and more 'this is what you get for trying to put a desktop into a laptop case without a fan under it'.
Well mine hangs under load because of overheating. This IS a problem.

75
Off Topic / Re: New computer ideas
« on: February 12, 2013, 01:43:30 PM »
Alienware looks decent. I do have overheating problem with my one, but I hope that this is just this copy defect and not something common in all of them.

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