Congrats on 1.1 its been a fun trip since launch!
Now to the idea....
Lately Ive been thinking about the awkward use of transfer scrolls.
Ive also been thinking of the great job the devs have done on making our characters we roll unique.
I have gone from mainly using one character all the time to not being able to decide which type of character I want to play, it changes day to day.
Choice and wanting a choice is always a good thing.
The general idea would be to have a fourth stone in the settlement. It could be called the Adventurer Stone (or whatever).
When you use this stone in the settlement, it would allow you to view stats and swap your adventurers. The window could be just like the settler window that is under continent status.
This is also where you would be able to create your new adventurers as well, but we will get to that next.
Now the details....
Ive been debating on how many adventurer slots you should have and how you should acquire them.
One idea is that there are "x" amount of adventurer slots and you pay shards to unlock them. It could get progressively more expensive as you go. I like this ok, but meh.
Another idea is that they would be unlockable. So lets say in continent one there is one unlockable adventurer slot available. To unlock it you would maybe have to
succeed at 5 rescue missions (that would also be the settler tie in).
Continent two would have a second slot to unlock, so on and so on.
This could also show up in the Things to do list.
I do like this better as its another task that needs doing.
Anyway, after you have a adventurer slot available, you would be able to roll a new character with the wonderful character generator that is in place (button would be on the
Now you can swap characters from your stable of adventurers at will for whatever mood or mission your undertaking.
If you have a character that you decide you dont like, you could still suicide them and create another. The slots would be yours to fill.
As for the transfer scrolls.....
I was thinking those could be used in the field to swap (not create) your adventurers.
They would probably have to follow the same rules as the health enchants. To use a scroll to swap adventurers, you would have to be in a safe zone, and be at full health.
I guess thats pretty much it for now. Im not sure if this is mantis worthy or if its just too far out there.
Or if it even makes sense