Mantis Bug Tracker
Unassigned ^ ] (1 - 10 / 3588)
0011632
[Skyward Collapse] Have Collapse turn Forest tiles into Plains
[All Projects] Gameplay - Balance Issue - May 22, 2013 8:10 pm
0011631
[Skyward Collapse] Exit game confirmation should not show up at the end of the game
[All Projects] Suggestion - General Idea - May 22, 2013 5:04 pm
0011629
[AI War] Tell users what the "command" structures in the build tab do
Suggestion - Interface Ideas - Resource Management and Construction - May 22, 2013 1:25 pm
0011630
[Skyward Collapse] Hard+ difficulty and respawning level 1 units
[All Projects] Gameplay - Balance Issue - May 22, 2013 9:01 am
0011628
[Skyward Collapse] Score multiplier based on number of turns per round.
[All Projects] Suggestion - General Idea - May 22, 2013 7:55 am
0011626
1 attachment(s)
[Skyward Collapse] Unit overlaps on the turn Skadi's Wolf ability begins.
[All Projects] Bug - Gameplay - May 22, 2013 2:50 am
0011514
3 attachment(s)
[Skyward Collapse] Skadi's free archery production still drains resources
[All Projects] Bug - Gameplay - May 22, 2013 1:39 am
0011624
[Skyward Collapse] Make Score Tooltip clearer that "Red Kills" means "Kills By Red"
[All Projects] Suggestion - Gameplay - May 21, 2013 8:42 pm
0011621
2 attachment(s)
[AI War] CPA creating 200 unit carrier on cleaned planet
Suggestion - Game Mechanics - May 21, 2013 6:00 pm
0005170
2 attachment(s)
[AI War] Map Planet Location Jitter Button
Suggestion - Campaign Management And Setup - Map Styles And Generation - May 21, 2013 5:16 pm
Resolved ^ ] (1 - 10 / 4807)
0011566
1 attachment(s)
[Skyward Collapse] Prevent "Flood" Woe to be pulled for maps lacking a minimum amount of lakes
[All Projects] Suggestion - Gameplay - May 22, 2013 5:51 pm
0011622
1 attachment(s)
[Skyward Collapse] Tojan Horse Destroys Invincible Tower
[All Projects] Bug - Gameplay - May 22, 2013 9:36 am
0011607
[Skyward Collapse] Bandit Keep can spawn in town radius!
[All Projects] Gameplay - Balance Issue - May 22, 2013 9:33 am
0011549
1 attachment(s)
[Skyward Collapse] Zeus's Passive Shows Up Incorrectly
[All Projects] Bug - UI - May 21, 2013 7:26 pm
0011613
1 attachment(s)
[Skyward Collapse] Typo in Inside Job woe
[All Projects] Bug - UI - May 21, 2013 5:07 pm
0011617
1 attachment(s)
[Skyward Collapse] Resource rebalancing suggestions
[All Projects] Gameplay - Balance Issue - May 21, 2013 5:06 pm
0011614
[Skyward Collapse] Game only ever plays the same track if ingame music
[All Projects] Bug - Audio - May 21, 2013 3:52 pm
0011610
2 attachment(s)
[Skyward Collapse] Health bar repair bug
[All Projects] Bug - Gameplay - May 21, 2013 11:25 am
0011608
[AI War] Typo in Chivalric AI Description
[All Projects] Bug - UI - May 21, 2013 11:16 am
0011234
[Skyward Collapse] Tooltip doesn't list number of attacks
[All Projects] Bug - UI - May 21, 2013 10:49 am
Recently Modified ^ ] (1 - 10 / 11301)
0011627
[Skyward Collapse] Allow Cerberus to attack adjacent units
[All Projects] Gameplay - Balance Issue - May 22, 2013 8:18 pm
0011632
[Skyward Collapse] Have Collapse turn Forest tiles into Plains
[All Projects] Gameplay - Balance Issue - May 22, 2013 8:10 pm
0011566
1 attachment(s)
[Skyward Collapse] Prevent "Flood" Woe to be pulled for maps lacking a minimum amount of lakes
[All Projects] Suggestion - Gameplay - May 22, 2013 5:51 pm
0011631
[Skyward Collapse] Exit game confirmation should not show up at the end of the game
[All Projects] Suggestion - General Idea - May 22, 2013 5:04 pm
0011629
[AI War] Tell users what the "command" structures in the build tab do
Suggestion - Interface Ideas - Resource Management and Construction - May 22, 2013 1:25 pm
0011620
2 attachment(s)
[AI War] Ships not always aquiring targets although there some in range
[All Projects] Bug - Gameplay - May 22, 2013 11:19 am
0011622
1 attachment(s)
[Skyward Collapse] Tojan Horse Destroys Invincible Tower
[All Projects] Bug - Gameplay - May 22, 2013 9:36 am
0011607
[Skyward Collapse] Bandit Keep can spawn in town radius!
[All Projects] Gameplay - Balance Issue - May 22, 2013 9:33 am
0011630
[Skyward Collapse] Hard+ difficulty and respawning level 1 units
[All Projects] Gameplay - Balance Issue - May 22, 2013 9:01 am
0011628
[Skyward Collapse] Score multiplier based on number of turns per round.
[All Projects] Suggestion - General Idea - May 22, 2013 7:55 am

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