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| ID | Project | Category | Date Submitted | Last Update | |||||
| 0001131 | AI War | [All Projects] Bug - Other | Nov 5, 2010 4:38 pm | Dec 20, 2010 5:42 pm | |||||
| Reporter | leb0fh | ||||||||
| Assigned To | x4000 | ||||||||
| Severity | minor | ||||||||
| Status | resolved | Resolution | fixed | ||||||
| Product Version | |||||||||
| Fixed in Version | |||||||||
| Summary | 0001131: [4.029] Defender Mode is playable without any AI present | ||||||||
| Description | When playing in Defender mode, certainly on 10 planets at least, you can select all of them as player-controlled homeworlds, which despite massive AIP means there is never an enemy ship in sight - need some logic to always allow at least 1 Ai world, or to place an exo-wormhole on (at least) one player-controlled planet | ||||||||
| Tags | No tags attached. | ||||||||
| Internal Weight | |||||||||
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Notes |
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(0006515) x4000 (administrator) Dec 20, 2010 5:42 pm |
This was fixed a while back, so that there must always be at least two planets for the AI in any mode. Thanks! |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| Nov 5, 2010 4:38 pm | leb0fh | New Issue | |
| Dec 20, 2010 5:42 pm | x4000 | Note Added: 0006515 | |
| Dec 20, 2010 5:42 pm | x4000 | Status | new => resolved |
| Dec 20, 2010 5:42 pm | x4000 | Resolution | open => fixed |
| Dec 20, 2010 5:42 pm | x4000 | Assigned To | => x4000 |
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