View Issue Details

IDProjectCategoryLast Update
0012600Bionic DuesGUISep 20, 2013 3:31 pm
Reporternas1m Assigned ToChris_McElligottPark  
Severityminor 
Status resolvedResolutionfixed 
Product Version0.918 - Better, But Please Keep Watch 
Fixed in Version0.919 
Summary0012600: Holding shift no longer shows targetable tiles for non-AoE weapons
DescriptionWorks fine for AoE weapons, though.
TagsNo tags attached.
Internal WeightNew

Activities

nas1m

Sep 20, 2013 1:56 pm

reporter  

918-shift.save (74,860 bytes)

Chris_McElligottPark

Sep 20, 2013 3:31 pm

administrator   ~0033933

Thanks!

* Fixed a bug where holding shift would not show your attack ranges for non-AOE weapons in the prior version.

Issue History

Date Modified Username Field Change
Sep 20, 2013 1:54 pm nas1m New Issue
Sep 20, 2013 1:56 pm nas1m File Added: 918-shift.save
Sep 20, 2013 1:56 pm nas1m Description Updated
Sep 20, 2013 3:31 pm Chris_McElligottPark Internal Weight => New
Sep 20, 2013 3:31 pm Chris_McElligottPark Note Added: 0033933
Sep 20, 2013 3:31 pm Chris_McElligottPark Status new => resolved
Sep 20, 2013 3:31 pm Chris_McElligottPark Fixed in Version => 0.919
Sep 20, 2013 3:31 pm Chris_McElligottPark Resolution open => fixed
Sep 20, 2013 3:31 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI