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IDProjectCategoryLast Update
0016062AI War 1 / ClassicCrash/ExceptionDec 3, 2014 5:51 am
ReporterSpikey00 Assigned Tokeith.lamothe  
Severityblock 
Status assignedResolutionopen 
Product Version8.017-8.019 
Summary0016062: Engine error: NullReferenceException, ForegroundObject.RenderHealth
DescriptionEDIT: ah, it's probably caused by just too many ships existing in one place as it seems to black out when you move in toward the massive camping group... except it's barely any ships beyond 500 carriers. Is the game doing something funky with ship HP bars inside of carriers?

It seems I very occasionally receive this error somewhat randomly, and I'm not 100% sure if it's directly caused when I try to switch view to another planet with lots of AI carriers (and otherwise not reproducible on command) after some battle action. Could be another indirect consequence from high memory use?

Not a serious problem though because it doesn't happen frequently and a reload of the save fixes it. The planet that it 'happens' on, the entire screen excluding interface is black when zoomed out far enough.


11/25/2014 11:28:14 PM (8.019) Mem: 385,015,808 Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
11/25/2014 11:28:14 PM (8.019)
-----------------------------------Exception-----------------------------------Log String: NullReferenceException: Object reference not set to an instance of an object
Stack Trace: ForegroundObject.RenderHealth (.UnityRenderer R, Boolean IsForHealthBarsOnly)
Game.DrawGame ()
Game.UpdateDisplay (Boolean IsFullVisualUpdate)
MainCameraLogic.Update ()



11/30/2014 2:28:34 AM (8.019) Mem: 366,419,968 Plat:WindowsPlayer
-----------------------------------ErrorsReportedByEngine-----------------------------------
11/30/2014 2:28:34 AM (8.019)
-----------------------------------Exception-----------------------------------Log String: NullReferenceException: Object reference not set to an instance of an object
Stack Trace: ForegroundObject.RenderHealth (.UnityRenderer R, Boolean IsForHealthBarsOnly)
Game.DrawGame ()
Game.UpdateDisplay (Boolean IsFullVisualUpdate)
MainCameraLogic.Update ()

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related to 0015791 resolvedkeith.lamothe Game screen blacks out and throws a "ErrorsReportedByEngine" error in the log 

Activities

Spikey00

Nov 30, 2014 4:44 am

reporter  

main5.sav (1,858,111 bytes)

Spikey00

Nov 30, 2014 4:46 am

reporter   ~0039764

Apparently I'm receiving the engine error reliably in the save; viewing the Iosginpih adjacent to my own territory and zooming a bit causes the exception.

Issue History

Date Modified Username Field Change
Nov 30, 2014 4:44 am Spikey00 New Issue
Nov 30, 2014 4:44 am Spikey00 File Added: main5.sav
Nov 30, 2014 4:46 am Spikey00 Note Added: 0039764
Nov 30, 2014 5:00 am Spikey00 Description Updated
Nov 30, 2014 2:58 pm Chris_McElligottPark Assigned To => keith.lamothe
Nov 30, 2014 2:58 pm Chris_McElligottPark Status new => assigned
Dec 3, 2014 5:51 am Spikey00 Relationship added related to 0015791